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Issue was related to vertex tangent attibutes not uploaded to GPU, a quick solution was implemented for new vertex attributes loading for already existing meshes... I don't like it specially but it will work for now. |
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| .. | ||
| guy | ||
| models | ||
| pbr | ||
| shaders | ||
| angle_gauge.png | ||
| background.png | ||
| billboard.png | ||
| cubicmap_atlas.png | ||
| cubicmap.png | ||
| dresden_square.hdr | ||
| heightmap.png | ||
| pitch.png | ||
| plane_diffuse.png | ||
| plane.obj | ||
| plane.png | ||