For "New stream notifications" and "New user notifications" it is more
intuitive to just use the new system for showing success/saving status
feedback.
These should work consistently with how the individual user setting
works; see the last commit.
With changes from tabbott to fix real-time sync.
Fixes#12553.
This commit was originally automatically generated using `tools/lint
--only=eslint --fix`. It was then modified by tabbott to contain only
changes to a set of files that are unlikely to result in significant
merge conflicts with any open pull request, excluding about 20 files.
His plan is to merge the remaining changes with more precise care,
potentially involving merging parts of conflicting pull requests
before running the `eslint --fix` operation.
Signed-off-by: Anders Kaseorg <[email protected]>
This icon should only show when the user is not an admin and either the
realm or server settings have disabled name changes. Previously the icon
always showed for admin users.
With the help of `check_property_changed` function now we collect the data
whose values are changed from the current one. Currently this optimizes
only for those elements whose values are collected by
`populate_data_for_request` function i.e. it doesn't optimize data
collected by `get_complete_data_for_subsection`.
This is a preliminary commit which refactors `populate_data_for_request`
function, now this function traverse on all "property elements" of a given
subsection, but get the data only of those properties which have
`setting-widget-type` data attribute. Therefore, it doesn't change the
functionality of this function and overall changes don't make any
difference. In upcoming commits, we're going to use `input_elem` as an
argument to `check_property_changed` function, so that only those elements
whose values are changed are sent to the backend.
This commit separates the `waiting_period_threshold` setting from
the `create_stream_policy` setting, adding a new setting that the user
can use to select a waiting period threshold.
Both the invite to stream policy and create stream policy now have
three options: admins only, members and admins, or members after
waiting period/admins.
Along with this, we refactored settings_org.populate_auth_methods to use
HTML function after rendering all auth methods rows rather than appending
each row individually, which actually is a good practice.
Also in this commit, to compare `current_val` and `changed_val` in
`check_property_changed` function of the property
`realm_authentication_methods`, which are objects, and we found here
https://stackoverflow.com/a/1144249 that there is no easy way to do so. So
I followed this approach,
```js
JSON.stringify(obj1) === JSON.stringify(obj2)
```
but before converting them to string we want the same order of keys, so we
used `sort_object_by_key` to sort `current_val` by keys and
`get_auth_method_table_data` always return `changed_val` having keys
sorted.
Since these refactor were closely related we kept them as a single commit
here.
Fixes: #11954.
This commit renames the `create_stream_permission` field in the
templates to `create_stream_policy`, matching the field used in the
database model. This matches what `invite_to_stream_policy` does and
will be clearer when the `waiting_period_threshold` is split into its
own field.
This commit replaces the `create_stream_by_admins_only` setting with a
new `create_stream_policy` setting, which mirroring the structure of
the existing `invite_to_stream_policy`.
This is important preparation for migrating the waiting period feature
to be its own independent setting.
Fixes#12236.
Fixes#12251.
Previously when disabling name changes in server settings, instead
of realm settings, the name edit button did not get disabled.
Changing name resulted in a message stating `no changes made`.
Fixes#12132.
Realm setting to disable avatar changes is already present.
The `AVATAR_CHANGES_DISABLED` setting now follows the same
2-setting model as `NAME_CHANGES_DISABLED`.
This is useful when syncing avatars from an integrated LDAP/active
directory.
The upload avatar and delete avatar buttons are hidden if avatar
changes are disabled and the user is a non-admin.
If the user has a gravatar set, then the user will not be able to
upload an image as their avatar if avatar changes are disabled.
Part of #12132.
This commit creates a new organization setting that determines whether
a user can invite other users to streams. Previously this was linked
to the waiting period threshold, but this was both not documented and
overly limiting.
With significant tweaks by tabbott to change the database model to not
involve two threshhold fields, edit the tests, etc.
This requires follow-up work to make the create stream policy setting
work how this code implies it should.
Fixes#12042.
In handlebars and settings_org.js, the subsection in which
`realm_message_retention_days` property lies doesn't agree, and this wasn't
observed for a long time as it's disabled, still to make things right, in
this commit we have moved the logic which handles the collection of data
from `other_permission` to `other_settings` as it makes more sense there.
As a follow up of commit (bf1c9420df), this
commit removes the `build_realm_day_mode_logo_widget` and
`build_realm_night_mode_logo_widget` function , and changes
`build_realm_logo_widget` to take single argument `is_night` and depending
on this argument, corresponding `day mode` or `night_mode` widget is
handled.
This moves the configuration of widget type from settings_org to instead
live in respective HTML templates, via `data-widget-setting-type` and we
also remove `get_subsection_property_types` and refactor function
`populate_data_for_request` accordingly.
Fixes: #11708.
This fixes the bug where the `Saved` state button faded out almost
instantly (that is actually 300 ms) and `Discard` button fades out
along with `Saved` state button; the key problem here was that the
setTimeout intended to fade was actually delaying the transition from
"saving" to "saved".
Now, first of all, we use `setTimeOut` function to fadeout elements giving
fadeout_delay time as `800 ms` and we hide discard button during `saving`
state. Also, when `Discard` button is selected, `Save changes` and `Dicard`
fade out simultaneously.
Fixes: #11737.
This commit deduplicates the code for `build_realm_logo_widget` and
`build_realm_night_logo_widget`. It deduplicates the common code for
`build_realm_day_mode_logo_widget` & `build_realm_night_mode_logo_widget`
into tthe function `build_realm_logo_widget`.
This adds a setting under "Notification" section of
"Organization settings" tab, which enables Organization administrator to
control whether the missed message emails include the message content or
not.
Fixes: #11123.
This adds a new realm_logo field, which is a horizontal-format logo to
be displayed in the top-left corner of the webapp, and any other
places where we might want a wide-format branding of the organization.
Tweaked significantly by tabbott to rebase, fix styling, etc.
Fixing the styling of this feature's loading indicator caused me to
notice the loading indicator for the realm_icon feature was also ugly,
so I fixed that too.
Fixes#7995.
We now rely on set_up() methods to call their
own module-specific versions of maybe_disable_widgets()
in the codepath for admin_sections.load_admin_section().
And then for live updates, we just explicitly call
all four modules that support maybe_disable_widgets().
This should make switching between sections slightly faster,
and it also reduces the risk of module A messing with
module B's state. (Granted, we have lots of other ways
that modules can mess with each other's state.)
This new setting is still hidden in the UI when not in the development
environment, because the feature isn't ready for production, but
merging this will help simplify future work on the feature.
In commit c293bb82c4 we changed
id_realm_invite_by_admins_only and realm_invite_required checkboxes to a
single dropdown so these lines are redundant now.
This renames Realm.restricted_to_domain field to
emails_restricted_to_domains, for greater clarity as to what it does
just from seeing the setting name, without having to look it up.
Fixes part of #10042.
This run_test helper sets up a convention that allows
us to give really short tracebacks for errors, and
eventually we can have more control over running
individual tests. (The latter goal has some
complications, since we often intentionally leak
setup in tests.)
This fixes some minor glitches with buttons:
* Movement of the organization-settings-parent block on the
appearance of widgets.
* Large and odd look of save button.
* Use of fadeIn and fadeOut rather than changing opacity as
opacity don't actually remove them.
Add realm setting to set time limit for message deleitng.
Set default value of message_content_delete_limit_seconds
to 600 seconds(10 min).
Thanks to Shubham Dhama for rebasing and reworking this. Some final
edits also done by Tim Abbott.
Fixes#7344.
This coverts the "checkbox" for `realm_allow_message_editing` and
"input" for `realm_message_content_edit_limit_seconds` into a
dropdown with the option for custom time limit option.
We flatten the code a bit by removing a check that type is object,
and we replace it later with a check that type is string.
We also no longer allow document-like objects to be wrapped based
on the location-attribute-is-present hack. Instead, we want the
tests to just set document to 'document-stub'.
This commit changes the way the save and discard buttons on the
organization profile, settings and permissions tabs look and fades
them out after a delay. It also cleans up the code a bit in the
settings_org.js file. It introduces changes to the css in
settings.css as well as the template for save-discard buttons.
It also fixes a bug on the user settings whereby if an option
that requires reload is clicked before clicking an option that does
not require reload, the reload message is erased. This could create
an issue where the user is not aware that a reload is required.
The loader is also changed to using fa-icon as loading spinner on
user settings and the colors are tweaked a little bit.
In our new system for updating realm settings, we don't need to create
separate functions to update the input elements for each feature.
Most of the work is done automatically by
`settings_org.sync_realm_settings`.
We are having a same code in `render_notifications_stream_ui`
and `render_signup_notifications_stream_ui` functions aside from
the HTML element. So this commit will remove the duplicate code in
`render_signup_notifications_stream_ui` and make use of
`render_notifications_stream_ui`.
Fixes#8886.
With this we have the same way to save changes done in org profile
subsection, i.e. show "Save" button beside header of subsection,
add "Discard changes" button for org profile subsection and
show "Save" and "Discard" button only when needed.
Also, there is so much code which become obsolete which is removed
in this commit.
For forms that are built early in setting up the settings panel,
we don't want to attach multiple submit handlers every time we
go into the gear menu, so we use "off" to clear any old handlers.
We also attach handlers directly to the form, instead of
using delegation up to the container div.
This makes each subsection of org-permissions independent from the
perspective of saving changes.
All the behavior we have for org-settings are also ultimately
reflected here as well like individual "Save" button for each
subsection, "Discard" button for discarding changes done in a
subsection and appearance of this button only when required.
This changes failed status element to use class
`.admin-realm-failed-change-status` rather than id so that we can use
the same code in `save_organization_settings()` in future to refer to
failed-status element of that section.
With this "Save" button is only shown when there are changes in a
subsection. This means if we changed a setting and reverted it back to
original ones, then, "Save" button will get disappear. Hence, we're shown
"Save" when there are some property changes to send to the server.
This makes each subsection(like "Message feed") independent of changes
done in any other subsection and the save button of each subsection
saves the changes done in that subsection only.
Rename `toggle_allow_message_editing_pencil` to
`update_message_topic_editing_pencil` in `settings_org.js`.
As this function update the pencil icon for updating message
topic in message row header.
We have some settings which are inter-dependent. If one setting
is checked or unchecked, it's dependent-sub-setting get disabled
or enabled. i.e. If user unchecked setting allow-message-editing
then message-editing-time-limit setting should get disabled in UI.
Add generic function to change disable attribute of sub settings
on checked or unchecked event of main setting in `settings_ui.js`.
It turns out the consistent `.prop()` approach I switched to a few
commits back didn't actually work. Instead, we establish consistency
by always using `.attr`, which does.
Usually, I'd go back and fix the older commits, but in this case it
feels not worth it.
Rather than having a toggle function that just flips the state, it's
more correct to have the state just be set to what it should be.
Also, we clean up the use of .attr() for a thing better accessed via
.prop().
We should probably rename the function at this point, but we save that
for a future commit.
On the "Organization settings" page, we had two Save buttons
for admins that had identical markup. This was confusing for
people reading the code. Now the two buttons have different
markup and individual, targeted click handlers (albeit still
calling the same function to do most of the work).
The context of this fix is that I was debugging a
Casper flake where our Casper tests were essentially clicking
on the same button twice. Depending on the timing,
the second button click could cause a "No changes saved!"
behavior that confused the Casper test. It is unclear whether
Casper was clicking both buttons here (in which case this fix
is necessary) or the same button twice (in which case this fix
just removes a nasty red herring for debugging).
The code still has the flaw that both buttons basically submit
the same data to the server, despite the appearance on the page
that there are two forms. The best fix for that is probably
just to move the Language/Notifications stuff to another
panel. I wanted to avoid touching this code altogether, but
the minor modifications here were necessary to improve the
Capser testing situation.
To toggle email change display, replace display = None
to disabled = true.
Email field shouldn't be removed from settings, it should only
disabled if email changes are disabled in realm.
This restructures organization settings and permissions to be
more accurately grouped and for the permissions page to not be too
long.
CHANGES:
PROFILE:
(this was split out)
organization-profile-admin.handlebars:
form #1:
name
description
(SUBMIT)
avatar:
(UPLOAD)
(DELETE)
SETTINGS:
organization-settings-admin.handlebars:
language (mostly untouched)
message editing:
time limit/history/retention
message feed:
mandatory-topics
preview images
preview websites
PERMISSIONS:
organization-permissions-admin.handlebars
(mostly stuff was removed)
Joining:
restrict domains
require invite
User Identity:
name changes
email changes
Streams/Emoji:
creating streams:
waiting period (ADDED)
adding emojis
(SUBMIT) for whole panel
The profile group (name, description, avatar) were split into a new
page that did not previously exist, and the permissions was stripped
of message settings (message editing, message feed), but keeping the
"waiting period" input and putting it in the "Streams & custom emoji"
section.
Fixes: #5844.
This fixes a confusing bug where administrators would be offered the
convenient topic-edit pencil even if message editing was actually
disabled.
This doesn't yet fix the real-time sync issues of changing the setting
without reloading.
Fixes#5946.
This function no longer sets properties to false, so the supported
way of doing this is to instead use prop(foo, false). Some tests
had to be fixed to accommodate this.
In case the user was not allowed to upload an emoji, we were displaying
two different but sematically same tips. This commit merges them and
also updates `update_custom_emoji_ui()` function in settings_emoji.js
to live update tooltip.
This commit add $.create(), which allows you to create a
jQuery object that just has a name to identify it, as opposed
to some selector or HTML fragment. It's useful for things that
are really used as stubs.
This also fixes a bunch of the existing tests to use $.create().
Before this fix, you could actually just do $('some-stub'), but
now we enforce that the input to $() looks like a valid selector
or HTML fragment, and we make some exceptions for things like
window-stub and document-stub.
Hopefully this will make it more explicit that zjquery does
not truly simulate DOM, but it instead allows you to dynamically
set what you want the results of $('foo').find(some_selector)
to be.
Before this commit, we were erroneously setting up parents
as part of add_child() calls, but it's not necessarily the
case that those children are immediate children, and therefore
the first object is not necessarily the immediate parent.