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Implement hotkey state as a state machine
(imported from commit d4f52cbc6bc9e66643e89c5b49a2201e4c938265)
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@ -199,21 +199,6 @@ function select_zephyr(zephyr_id) {
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}
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}
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var allow_hotkeys = true;
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var goto_pressed = false;
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// NB: This just binds to current elements, and won't bind to elements
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// created after ready() is called.
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$(function () {
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$('input, textarea, button').focus(function () {
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allow_hotkeys = false;
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});
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$('input, textarea, button').blur(function () {
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allow_hotkeys = true;
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});
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});
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function process_hotkey(code) {
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var parent, zephyr_class, zephyr_huddle, zephyr_personal, zephyr_instance, next_zephyr;
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switch (code) {
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@ -227,7 +212,7 @@ function process_hotkey(code) {
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if (next_zephyr.length !== 0) {
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select_zephyr(get_id(next_zephyr));
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}
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return true;
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return process_hotkey;
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case 82: // 'r': respond to zephyr
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parent = get_selected_zephyr_row();
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@ -257,11 +242,10 @@ function process_hotkey(code) {
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$("#new_personal_zephyr").focus();
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$("#new_personal_zephyr").select();
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}
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return true;
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return process_key_in_input;
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case 71: // 'g': start of "go to" command
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goto_pressed = true;
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return true;
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return process_goto_hotkey;
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}
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return false;
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@ -274,44 +258,61 @@ function process_goto_hotkey(code) {
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parent = get_selected_zephyr_row();
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zephyr_class = parent.find("span.zephyr_class").text();
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narrow_class(zephyr_class);
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return true;
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break;
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case 73: // 'i': narrow by instance
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parent = get_selected_zephyr_row();
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zephyr_class = parent.find("span.zephyr_class").text();
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zephyr_instance = parent.find("span.zephyr_instance").text();
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narrow_instance(zephyr_class, zephyr_instance);
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return true;
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break;
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case 80: // 'p': narrow to personals
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narrow_all_personals();
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return true;
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break;
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case 65: // 'a': un-narrow
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unhide();
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return true;
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break;
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}
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/* Always return to the initial hotkey mode, even
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with an unrecognized "go to" command. */
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return process_hotkey;
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}
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function process_key_in_input(code) {
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if (code === 27) {
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// User hit Escape key
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$('input, textarea, button').blur();
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return process_hotkey;
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}
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return false;
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}
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/* The current handler function for keydown events.
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It should return a new handler, or 'false' to
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decline to handle the event. */
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var keydown_handler = process_hotkey;
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$(document).keydown(function (event) {
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if (allow_hotkeys) {
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if (process_hotkey(event.keyCode)) {
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event.preventDefault();
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} else if (goto_pressed) {
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if (process_goto_hotkey(event.keyCode)) {
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event.preventDefault();
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}
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}
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} else if (event.keyCode === 27) { // Esc pressed
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$('input, textarea, button').blur();
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var result = keydown_handler(event.keyCode);
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if (typeof result === 'function') {
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keydown_handler = result;
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event.preventDefault();
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}
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});
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if (event.keyCode !== 71) { // not 'g'
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goto_pressed = false;
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}
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// NB: This just binds to current elements, and won't bind to elements
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// created after ready() is called.
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$(function () {
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$('input, textarea, button').focus(function () {
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keydown_handler = process_key_in_input;
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});
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$('input, textarea, button').blur(function () {
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keydown_handler = process_hotkey;
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});
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});
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function home_view(element) {
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