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Updates #18682 Change-Id: I62f6aa0de2a15ef8c1435032c6aa74a181c25f8f Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
128 lines
3.0 KiB
Go
128 lines
3.0 KiB
Go
// Copyright (c) Tailscale Inc & contributors
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// SPDX-License-Identifier: BSD-3-Clause
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package main
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import (
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"encoding/binary"
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"github.com/google/nftables"
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"github.com/google/nftables/expr"
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)
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func init() {
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addFirewall = addFirewallLinux
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}
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func addFirewallLinux() error {
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c, err := nftables.New()
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if err != nil {
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return err
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}
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// Create a new table
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table := &nftables.Table{
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Family: nftables.TableFamilyIPv4, // TableFamilyINet doesn't work (why?. oh well.)
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Name: "filter",
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}
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c.AddTable(table)
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// Create a new chain for incoming traffic
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inputChain := &nftables.Chain{
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Name: "input",
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Table: table,
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Type: nftables.ChainTypeFilter,
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Hooknum: nftables.ChainHookInput,
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Priority: nftables.ChainPriorityFilter,
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Policy: new(nftables.ChainPolicyDrop),
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}
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c.AddChain(inputChain)
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// Allow traffic from the loopback interface
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c.AddRule(&nftables.Rule{
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Table: table,
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Chain: inputChain,
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Exprs: []expr.Any{
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&expr.Meta{Key: expr.MetaKeyIIFNAME, Register: 1},
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&expr.Cmp{
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Op: expr.CmpOpEq,
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Register: 1,
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Data: []byte("lo"),
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},
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&expr.Verdict{
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Kind: expr.VerdictAccept,
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},
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},
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})
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// Accept established and related connections
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c.AddRule(&nftables.Rule{
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Table: table,
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Chain: inputChain,
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Exprs: []expr.Any{
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&expr.Ct{
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Register: 1,
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Key: expr.CtKeySTATE,
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},
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&expr.Bitwise{
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SourceRegister: 1,
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DestRegister: 1,
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Len: 4,
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Mask: binary.NativeEndian.AppendUint32(nil, 0x06), // CT_STATE_BIT_ESTABLISHED | CT_STATE_BIT_RELATED
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Xor: binary.NativeEndian.AppendUint32(nil, 0),
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},
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&expr.Cmp{
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Op: expr.CmpOpNeq,
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Register: 1,
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Data: binary.NativeEndian.AppendUint32(nil, 0x00),
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},
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&expr.Verdict{
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Kind: expr.VerdictAccept,
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},
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},
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})
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// Allow TCP packets in that don't have the SYN bit set, even if they're not
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// ESTABLISHED or RELATED. This is because the test suite gets TCP
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// connections up & idle (for HTTP) before it conditionally installs these
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// firewall rules. But because conntrack wasn't previously active, existing
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// TCP flows aren't ESTABLISHED and get dropped. So this rule allows
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// previously established TCP connections that predates the firewall rules
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// to continue working, as they don't have conntrack state.
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c.AddRule(&nftables.Rule{
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Table: table,
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Chain: inputChain,
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Exprs: []expr.Any{
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&expr.Meta{Key: expr.MetaKeyL4PROTO, Register: 1},
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&expr.Cmp{
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Op: expr.CmpOpEq,
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Register: 1,
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Data: []byte{0x06}, // TCP
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},
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&expr.Payload{ // get TCP flags
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DestRegister: 1,
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Base: 2,
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Offset: 13, // flags
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Len: 1,
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},
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&expr.Bitwise{
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SourceRegister: 1,
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DestRegister: 1,
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Len: 1,
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Mask: []byte{2}, // TCP_SYN
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Xor: []byte{0},
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},
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&expr.Cmp{
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Op: expr.CmpOpNeq,
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Register: 1,
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Data: []byte{2}, // TCP_SYN
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},
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&expr.Verdict{
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Kind: expr.VerdictAccept,
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},
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},
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})
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return c.Flush()
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}
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