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Aman Ganapathy c01c052ac9
[Refactor][Feat] Implement Plan Limits for Hard-and-Soft Item Caps (#1215)
### Suggested Review Areas
Please see `plans.ts` and `seed.ts` to verify whether the item caps are
where they should be. Outside of that, each commit should be atomic so
stepping through the commits should give you an idea of how I
implemented each limit.

### Discussion
Something to discuss: when a user cancels team/growth we regrant free
fine, but any extra-seats they had just keeps billing. So they end up
paying ~$29/mo per extra-seat on top of free's 1 seat, which is strictly
worse than just staying on team. This surfaced while manually testing
this PR, we only enforce the add-on base requirement at purchase time,
nothing cascades on cancel. Should we cascade cancel add ons?

### Context
Now that we have a stable suite of products for stack-auth, we want to
limit the items under each product a customer has access to based on
their plan. So for example, a free plan user has a certain amount of
emails they can send out each month, and so on. We try to implement
limits in this PR.

### Summary of Changes
Implemented hard limits for dashboard admins, analytics per-query
timeouts, sent email monthly capacity, events, and session replays.
Implemented a soft cap for auth users (where if there's a signup beyond
the limit, we log it to sentry so we can manually choose to email that
user/team).

For auth users, we do not block new user sign ups once plan limit has
been hit. We also don't degrade or impact the customer experience. It
logs to sentry and it is up to us to take manual action to email the
user to upgrade the plan. Also, implementation wise, we count all the
users across all the projects for this team and compare it to their plan
item limit, rather than debiting items like we do for other approaches.
As a soft cap, this should be fine plus this is a better source of
truth.

For email capacity, we operate a monthly limit of emails. Once this is
hit, no more emails can be sent until the next month/ a plan upgrade.
These emails will be treated as a send error, so they can be manually
resent once the capacity is reset. With respect to the `email-queue`
state engine, they go from `SENDING`->`SERVER_ERROR`, hooking into the
existing state engine flow, with an external error that shows it's
because of the rate limit. This is cleaner than inventing a new state
that is identical for all intents and purposes to `SERVER_ERROR`. We
check in processSingleEmail since that maps to the sending state.

For analytics query timeouts, the backend route accepts a timeout
parameter with the request. The way we implement the timeout for each
query is by taking the `min(request_timeout,plan_timeout)` and using
that. This determines how long a query can run for.

For analytics events, there are server-side events (like refresh token
refreshes or sign up rule triggers) and client side events (like page
views or clicks). When these events occur, they are written to the
events table in clickhouse. We choose to implement a hard cap for the
total events, not just server side or client side. Once the cap is hit,
we stop storing the events and display a banner on the analytics page. A
different banner renders when we are at >=80% of total plan capacity.

For session replays, we stop creating new session replays when the limit
is hit. Old replays can still have chunks appended to them. The source
of truth here is the session replay table- a new replay corresponds to a
new row in the table. We have similar banners as to the events.

Dashboard admins should be 4 for both team and unlimited.

#### Implementation Caveats

For debiting items across these limits, we now use `tryDecreaseQuantity`
at the beginning. This means we debit first if possible before
conducting the action (like writing events to clickhouse). In practice,
this means that if clickhouse fails, then the user is debited for
something that doesn't happen. However trying to build a refund
workaround would be very clunky, and also, clickhouse is reliable. For
debits that are very small in the order of things (say, 200 items on a
100k plan), it doesn't mean much.

For emails, we don't debit items if it's a retry. This prevents the user
for being charged multiple times for effectively one email.


### UI Changes
The only UI changes in this PR are having certain banners render in
analytics when a customer is approaching/ is at their monthly limit of
session replays or events.


### Out of Scope for this PR
We do not have metered pricing yet, so events/session replays/ email use
beyond the limits cannot be charged yet. This is why for this
implementation, we rely on hard and soft caps.
We do not implement payment per-transaction pricing yet. That is
deferred to a followup PR.
The UI for the onboarding call will be set up as part of the overall
onboarding flow which doesn't exist yet, so it has been deferred.
Since the UI for the dashboard home page and project/account settings is
currently being reworked, finding a better spot for plan upgrades is not
handled in this PR.

<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit

* **New Features**
* Session replays added as a monthly included entitlement; onboarding
calls added to Team/Growth plans. Dashboard banners warn about
analytics-event and session-replay limits. Projects page adds extra-seat
flow and improved invitation error handling.

* **Behavior Changes**
* Monthly renewal semantics for emails-per-month and analytics-events;
analytics query timeouts now respect plan limits and are clamped. Email
sends, analytics events, and new session creation are blocked when
quotas are exhausted. Growth plan seats set to 4.

* **Tests**
* E2E and unit tests added to verify quota enforcement and free-plan
regranting.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->

---------

Co-authored-by: Mantra <87142457+mantrakp04@users.noreply.github.com>
2026-05-04 18:25:13 -07:00
.agents/skills/pr-visual-writeup Add pr-visual-writeup skill to .agents/skills (#1354) 2026-04-20 11:54:55 -07:00
.changeset Disable changesets changelogs 2026-01-12 15:21:56 -08:00
.claude [codex] Fix preview dummy payments customer types (#1398) 2026-05-01 09:44:30 -07:00
.cursor Update pre-push.md 2026-04-12 21:52:33 -07:00
.devcontainer Customizable ports (#962) 2025-10-20 15:24:47 -07:00
.github Fast-start local emulator via RAM snapshot + live secret rotation (#1340) 2026-04-20 14:24:49 -07:00
.vscode Payments bulldozer txn rework (#1315) 2026-04-17 22:11:21 +00:00
apps [Refactor][Feat] Implement Plan Limits for Hard-and-Soft Item Caps (#1215) 2026-05-04 18:25:13 -07:00
claude Add useCliAuthConfirmation hook and customizable cliAuthConfirm URL target (#1388) 2026-04-28 15:29:46 -07:00
configs [Fix] Infinite Loop on handler/sign-in due to useStackApp not being able to find the StackProvider given context (#1248) 2026-03-12 22:28:47 -07:00
docker fix(emulator): move mock OAuth off 8114 to avoid pnpm dev conflict (#1385) 2026-04-27 09:39:34 -07:00
docs chore: update package versions 2026-05-04 15:33:33 -07:00
docs-mintlify chore: update package versions 2026-05-04 15:33:33 -07:00
examples chore: update package versions 2026-05-04 15:33:33 -07:00
packages [Refactor][Feat] Implement Plan Limits for Hard-and-Soft Item Caps (#1215) 2026-05-04 18:25:13 -07:00
patches Fix MS OAuth (#457) 2025-02-21 19:39:22 +01:00
scripts Fix memory leak 2026-04-18 22:21:05 -07:00
sdks chore: update package versions 2026-05-04 15:33:33 -07:00
.dockerignore emu with a q stuff (#1266) 2026-04-04 00:33:52 +00:00
.gitignore Fast-start local emulator via RAM snapshot + live secret rotation (#1340) 2026-04-20 14:24:49 -07:00
.gitmodules private files n sm build shit (#1276) 2026-03-23 12:31:36 -07:00
AGENTS.md Payments bulldozer txn rework (#1315) 2026-04-17 22:11:21 +00:00
CHANGELOG.md CHANGELOG.md Update with Images 2026-02-02 11:27:09 -06:00
CLAUDE.md session replays (#1187) 2026-02-16 14:15:17 -08:00
CONTRIBUTING.md Config sources (#1083) 2026-01-21 18:08:35 -08:00
LICENSE Fix user hooks 2025-06-22 19:32:52 -07:00
package.json Fix memory leak 2026-04-18 22:21:05 -07:00
pnpm-lock.yaml Move internal MCP server to backend, use Mintlify MCP for docs tools (#1389) 2026-04-29 09:45:52 -07:00
pnpm-workspace.yaml Replace npx with pnpm exec (#1300) 2026-04-08 17:08:55 -07:00
README.md LLM MCP Flow (#1321) 2026-04-15 17:57:08 +00:00
turbo.json Fix build 2026-02-27 00:48:07 -08:00
vitest.shared.ts Fix tests 2026-02-17 19:57:08 -08:00
vitest.workspace.ts Hosted components (#1229) 2026-03-10 11:29:05 -07:00

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Table of contents

How is this different from X?

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If you answered "no" to any of these questions, then that's how Stack Auth is different from X.

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To install Stack Auth in your Next.js project (for React, JavaScript, or other frameworks, see our complete documentation):

  1. Run Stack Auth's installation wizard with the following command:

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Requirements

  • Node v20
  • pnpm v9
  • Docker

Setup

Note: 24GB+ of RAM is recommended for a smooth development experience.

In a new terminal:

pnpm install

# Build the packages and generate code. We only need to do this once, as `pnpm dev` will do this from now on
pnpm build:packages
pnpm codegen

# Start the dependencies (DB, Inbucket, etc.) as Docker containers, seeding the DB with the Prisma schema
# Make sure you have Docker (or OrbStack) installed and running
pnpm restart-deps

# Start the dev server
pnpm dev

# In a different terminal, run tests in watch mode
pnpm test # useful: --no-watch (disables watch mode) and --bail 1 (stops after the first failure) 

You can now open the dev launchpad at http://localhost:8100. From there, you can navigate to the dashboard at http://localhost:8101, API on port 8102, demo on port 8103, docs on port 8104, Inbucket (e-mails) on port 8105, and Prisma Studio on port 8106. See the dev launchpad for a list of all running services.

Your IDE may show an error on all @stackframe/XYZ imports. To fix this, simply restart the TypeScript language server; for example, in VSCode you can open the command palette (Ctrl+Shift+P) and run Developer: Reload Window or TypeScript: Restart TS server.

Pre-populated .env files for the setup below are available and used by default in .env.development in each of the packages. However, if you're creating a production build (eg. with pnpm run build), you must supply the environment variables manually (see below).

Useful commands

# NOTE:
# Please see the dev launchpad (default: http://localhost:8100) for a list of all running services.

# Installation commands
pnpm install: Installs dependencies

# Types & linting commands
pnpm typecheck: Runs the TypeScript type checker. May require a build or dev server to run first.
pnpm lint: Runs the ESLint linter. Optionally, pass `--fix` to fix some of the linting errors. May require a build or dev server to run first.

# Build commands
pnpm build: Builds all projects, including apps, packages, examples, and docs. Also runs code-generation tasks. Before you can run this, you will have to copy all `.env.development` files in the folders to `.env.production.local` or set the environment variables manually.
pnpm build:packages: Builds all the npm packages.
pnpm codegen: Runs all the code-generation tasks, eg. Prisma client and OpenAPI docs generation.

# Development commands
pnpm dev: Runs the development servers of the main projects, excluding most examples. On the first run, requires the packages to be built and codegen to be run. After that, it will watch for file changes (including those in code-generation files). If you have to restart the development server for anything, that is a bug that you can report.
pnpm dev:full: Runs the development servers for all projects, including examples.
pnpm dev:basic: Runs the development servers only for the necessary services (backend and dashboard). Not recommended for most users, upgrade your machine instead.

# Environment commands
pnpm start-deps: Starts the Docker dependencies (DB, Inbucket, etc.) as Docker containers, and initializes them with the seed script & migrations. Note: The started dependencies will be visible on the dev launchpad (port 8100 by default).
pnpm stop-deps: Stops the Docker dependencies (DB, Inbucket, etc.) and deletes the data on them.
pnpm restart-deps: Stops and starts the dependencies.

# Database commands
pnpm db:migration-gen: Currently not used. Please generate Prisma migrations manually (or with AI).
pnpm db:reset: Resets the database to the initial state. Run automatically by `pnpm start-deps`.
pnpm db:init: Initializes the database with the seed script & migrations. Run automatically by `pnpm db:reset`.
pnpm db:seed: Re-seeds the database with the seed script. Run automatically by `pnpm db:init`.
pnpm db:migrate: Runs the migrations. Run automatically by `pnpm db:init`.

# Testing commands
pnpm test <file-filters>: Runs the tests. Pass `--bail 1` to make the test only run until the first failure. Pass `--no-watch` to run the tests once instead of in watch mode.

# Various commands
pnpm explain-query: Paste a SQL query to get an explanation of the query plan, helping you debug performance issues.
pnpm verify-data-integrity: Verify the integrity of the data in the database by running a bunch of integrity checks. This should never fail at any point in time (unless you messed with the DB manually).

Note: When working with AI, you should keep a terminal tab with the dev server open so the AI can run queries against it.

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