Commit Graph

677 Commits

Author SHA1 Message Date
github-actions[bot]
e70e95a3af chore: update package versions 2026-06-27 00:28:49 +00:00
github-actions[bot]
c868ec31bc chore: update package versions 2026-06-26 21:28:46 +00:00
github-actions[bot]
788e7cc87c chore: update package versions 2026-06-26 21:18:23 +00:00
Konstantin Wohlwend
dff454f47f Document init script less 2026-06-26 13:50:48 -07:00
github-actions[bot]
ee48755ef3 chore: update package versions 2026-06-26 20:38:10 +00:00
github-actions[bot]
53b0cae480 chore: update package versions 2026-06-26 19:10:16 +00:00
github-actions[bot]
fc6d111e6b chore: update package versions 2026-06-26 18:50:39 +00:00
github-actions[bot]
c749cf2b62 chore: update package versions 2026-06-25 19:11:40 +00:00
github-actions[bot]
09c9df410a chore: update package versions
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2026-06-24 01:55:58 +00:00
Konsti Wohlwend
59f6e53f7e
chore: upgrade deprecated dependencies (#1654) 2026-06-23 15:44:37 -07:00
github-actions[bot]
781dde9a78 chore: update package versions 2026-06-23 20:06:39 +00:00
github-actions[bot]
cb7ea302c7 chore: update package versions 2026-06-23 18:48:44 +00:00
github-actions[bot]
163e7be002 chore: update package versions 2026-06-23 17:26:08 +00:00
Konsti Wohlwend
433d4dcc96
Upgrade TypeScript from 5.9.3 to 6.0.3 (#1644) 2026-06-22 17:18:15 -07:00
github-actions[bot]
88eae6fbf1 chore: update package versions 2026-06-22 23:00:06 +00:00
BilalG1
38ae913fc9
Rename STACK_* env vars to HEXCLAVE_* in env templates, with legacy dual-read (#1588)
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## Summary

Completes the env-var side of the Hexclave rebrand: every
`STACK_*`-prefixed variable (including `NEXT_PUBLIC_STACK_*` and
`VITE_STACK_*`) is renamed to `HEXCLAVE_*` across all checked-in `.env`,
`.env.development`, and `.env.example` files (30 files, ~135 keys).
Legacy `STACK_*` names keep working everywhere via dual-read, so
**existing deployments, `.env.local` files, and self-hosted setups need
no immediate migration**.

## How legacy names keep working

- **Server code** already resolves `HEXCLAVE_*` first with `STACK_*`
fallback via `getEnvVariable`. Direct `process.env.STACK_X` readers fed
by the renamed files (prisma seed, e2e tests/helpers, internal-tool
scripts, examples, `prisma.config.ts`) now read `HEXCLAVE_X || STACK_X`.
- **Client code** (Next.js build-time inlining) uses literal dual-read
expressions; the dashboard's `_inlineEnvVars` already had them.
- **Docker/self-hosting**: `docker/server/entrypoint.sh` (shared by the
server and local-emulator images) gets a generic two-way
`HEXCLAVE_`↔`STACK_` env mirror — runs at startup and again before
sentinel replacement — replacing the previous URL-trio-only mirror.
Operators can use either prefix.

## The empty-placeholder trap (`||` vs `??`)

The checked-in templates define empty placeholders (`HEXCLAVE_X=#
comment` parses to `""` via dotenv). With `?? `-based fallbacks, that
empty string would silently shadow a real value under the legacy name —
including legacy vars set in Vercel/CI env at build time, since the
tracked `.env` is present during builds. All fallback chains therefore
treat empty-as-unset (`||`):

- `getEnvVariable` and `getProcessEnv` in `packages/shared`
- the dashboard/docs/example literal dual-reads
- the generated SDK env getters (via
`packages/template/scripts/generate-env.ts`; the generated
`src/generated/env.ts` files are gitignored and regenerate at build)

## Other notable changes

- Tests that override env now set the canonical `HEXCLAVE_*` name (it
wins over `STACK_*`): e2e `cross-domain-auth`, backend
`internal-feedback-emails` in-source test.
- e2e `helpers.ts` port-prefix expansion loop also matches the
`HEXCLAVE_` prefixes.
- `docker/local-emulator/generate-env-development.mjs` reads source keys
canonically (legacy fallback) and emits canonical keys; regenerated
output matches.
- `rotate-secrets.sh` falls back to
`HEXCLAVE_DATABASE_CONNECTION_STRING`.
- Docs code snippets (`docs/code-examples`) renamed outright to
canonical names, consistent with #1571.
- OAuth callback `console.warn` in `packages/template/src/lib/auth.ts`
now says Hexclave.

## Migration note for the team

Local `.env.local` files with legacy `STACK_*` overrides keep working
**unless** the override targets a var that `.env.development` now sets
to a real (non-empty) `HEXCLAVE_*` value — the canonical name wins over
file precedence. Rename those keys in your `.env.local` once.

## Verification

- `typecheck` + `lint` pass on every touched package (shared, backend,
dashboard, e2e, internal-tool, cli, docs, template). Pre-existing
failures on dev (`admin-app-impl.ts` typecheck, dashboard metrics-page
errors) are unchanged (identical error counts with/without this change).
- `getEnvVariable`/`getProcessEnv` fallback semantics smoke-tested
directly (empty-HEXCLAVE → legacy fallback, HEXCLAVE wins when set,
defaults intact).
- `internal-feedback-emails` in-source vitest passes; emulator env
generator `--check` passes; `bash -n` on touched shell scripts.
- Two independent review agents audited the diff for correctness bugs
and coverage gaps; all confirmed findings are fixed in the third commit.

<!-- This is an auto-generated description by cubic. -->
---
## Summary by cubic
Renamed all `STACK_*` env vars (including
`NEXT_PUBLIC_STACK_*`/`VITE_STACK_*`) to `HEXCLAVE_*` across env
templates and code, with dual‑read that treats empty as unset, detects
conflicts, ignores post‑build sentinels, and falls back to legacy names.
All GitHub Actions now use `HEXCLAVE_*`; local‑emulator e2e is fixed by
setting `NEXT_PUBLIC_HEXCLAVE_IS_LOCAL_EMULATOR` in CI.

- **Refactors**
- Added conflict‑aware dual‑read helpers (prefer `HEXCLAVE_*`,
empty‑as‑unset, ignore post‑build sentinels, preserve empty passthrough)
and used them across `packages/shared` (resolver + tests),
`apps/dashboard` inline/public envs (with tests), `apps/backend` Prisma
config/seed and vitest (accept both prefixes), `packages/cli`
(API/Dashboard URLs, project ID, `HEXCLAVE_EMULATOR_HOME`; tests),
Docker (`entrypoint.sh` mirroring + `rotate-secrets.sh` DB URL),
docs/components (`docs/src/lib/env.ts`), and examples; hosted/Vite apps
now error if both spellings differ.
- Port‑prefix expansion includes `HEXCLAVE_*`; backend tests use a new
helper to resolve DB connection strings; Prisma prefers
`HEXCLAVE_DATABASE_CONNECTION_STRING` with legacy fallback.
- Generated SDK env getters use plain `HEXCLAVE_*` || `STACK_*` (no
conflict throw); dashboard inline resolver preserves empty/sentinel
passthrough to avoid build failures; docs/examples include dual‑read
utilities.
- Tests now stub canonical `HEXCLAVE_*` flags (e.g., plan limits, bot
challenge, OAuth tokens, hosted handler) to avoid shadowing/conflict
with committed defaults.

- **Migration**
  - No immediate action; legacy `STACK_*` names still work.
- If both names are set with different values, builds/scripts error. Set
only `HEXCLAVE_*` or make both equal.
- SDK consumers won’t see conflict throws; update env names to
`HEXCLAVE_*` over time.

<sup>Written for commit 7539fb9fbf.
Summary will update on new commits.</sup>

<a
href="https://cubic.dev/pr/hexclave/hexclave/pull/1588?utm_source=github"
target="_blank" rel="noopener noreferrer"
data-no-image-dialog="true"><picture><source
media="(prefers-color-scheme: dark)"
srcset="https://www.cubic.dev/buttons/review-in-cubic-dark.svg"><source
media="(prefers-color-scheme: light)"
srcset="https://www.cubic.dev/buttons/review-in-cubic-light.svg"><img
alt="Review in cubic"
src="https://www.cubic.dev/buttons/review-in-cubic-dark.svg"></picture></a>

<!-- End of auto-generated description by cubic. -->

<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit

* **Chores**
* Migrated environment variable names from the legacy `STACK_*` prefix
to the new `HEXCLAVE_*` prefix across backend, dashboard, tooling,
Docker, and examples.
* Updated environment/config resolution to prefer `HEXCLAVE_*`, treat
empty strings as unset, and detect conflicts when both `STACK_*` and
`HEXCLAVE_*` are set to different values.
* Updated local emulator, server startup, and env-generation workflows
to use the new names (with legacy fallback where applicable).
* **Documentation**
  * Updated docs and code examples to reference `HEXCLAVE_*` variables.
* **Tests**
* Refreshed unit and e2e coverage to validate dual-read behavior,
conflict detection, and empty-value handling.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
2026-06-19 18:58:53 -07:00
github-actions[bot]
d064b20290 chore: update package versions 2026-06-20 00:10:09 +00:00
github-actions[bot]
c32b668076 chore: update package versions 2026-06-19 21:42:14 +00:00
github-actions[bot]
70d90494bc chore: update package versions 2026-06-17 20:31:22 +00:00
github-actions[bot]
2cf2552803 chore: update package versions 2026-06-17 17:57:16 +00:00
Konstantin Wohlwend
ec0008d515 Aggressively deprecate app.urls.xyz & update docs to avoid it
Closes #1587
2026-06-17 09:56:41 -07:00
Aman Ganapathy
d3667fec19
[Chore]: Fix broken build due to absent key (#1614)
### Summary of Changes
Added clickmap to the app-card



<!-- This is an auto-generated description by cubic. -->
---
## Summary by cubic
Fixed a build error by adding the missing `clickmaps` key to `APP_ICONS`
in the docs app-card and importing `MousePointerClick` from
`lucide-react`. This restores the docs build and shows the Clickmaps
icon in app cards.

<sup>Written for commit 0c5d3331ac.
Summary will update on new commits.</sup>

<a
href="https://cubic.dev/pr/hexclave/hexclave/pull/1614?utm_source=github"
target="_blank" rel="noopener noreferrer"
data-no-image-dialog="true"><picture><source
media="(prefers-color-scheme: dark)"
srcset="https://www.cubic.dev/buttons/review-in-cubic-dark.svg"><source
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alt="Review in cubic"
src="https://www.cubic.dev/buttons/review-in-cubic-dark.svg"></picture></a>

<!-- End of auto-generated description by cubic. -->
2026-06-16 16:41:32 -07:00
github-actions[bot]
7955ef2450 chore: update package versions 2026-06-16 19:32:53 +00:00
github-actions[bot]
13e901f1bd chore: update package versions 2026-06-16 18:55:24 +00:00
github-actions[bot]
eabbc05a49 chore: update package versions
Some checks failed
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2026-06-15 23:49:50 +00:00
github-actions[bot]
47b9a3a431 chore: update package versions 2026-06-15 22:30:42 +00:00
Konsti Wohlwend
72456d3748
Update Next.js to latest minor/patch versions (#1592) 2026-06-15 13:45:43 -07:00
github-actions[bot]
e07c509f81 chore: update package versions 2026-06-15 19:57:58 +00:00
github-actions[bot]
7063aa2df7 chore: update package versions 2026-06-13 01:26:27 +00:00
github-actions[bot]
6de253633f chore: update package versions 2026-06-13 00:25:03 +00:00
github-actions[bot]
5eedb484e1 chore: update package versions 2026-06-12 21:09:46 +00:00
Aman Ganapathy
21c5198255
chore(cli-auth): publishable key no longer required for cli auth (#1590)
<!-- This is an auto-generated description by cubic. -->
## Summary by cubic
CLI authentication no longer requires a publishable client key. Login
works with only a project ID; pass `publishable_client_key` only if the
project has `requirePublishableClientKey` enabled.

- **New Features**
- In `stack-auth-cli-template.py`, `publishable_client_key` is optional;
requests send `x-hexclave-project-id` and `x-hexclave-access-type:
client`, and include `x-hexclave-publishable-client-key` only when
provided.
- Updated docs and generated prompts to remove the key from examples and
explain when it’s needed.

- **Migration**
- No changes required; existing calls that pass `publishable_client_key`
still work.
- You can remove the argument from `prompt_cli_login(...)` unless your
project requires it.

<sup>Written for commit 1f0e66ee74.
Summary will update on new commits.</sup>

<a
href="https://cubic.dev/pr/hexclave/hexclave/pull/1590?utm_source=github"
target="_blank" rel="noopener noreferrer"
data-no-image-dialog="true"><picture><source
media="(prefers-color-scheme: dark)"
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<!-- End of auto-generated description by cubic. -->
2026-06-12 10:12:27 -07:00
github-actions[bot]
1999ad8be3 chore: update package versions 2026-06-11 17:19:24 +00:00
github-actions[bot]
3132de1cae chore: update package versions 2026-06-10 18:10:23 +00:00
github-actions[bot]
96273a9d65 chore: update package versions 2026-06-08 18:18:54 +00:00
github-actions[bot]
4fdd2b3831 chore: update package versions 2026-06-08 17:36:50 +00:00
github-actions[bot]
468a221379 chore: update package versions 2026-06-06 00:07:24 +00:00
github-actions[bot]
461b9acd68 chore: update package versions 2026-06-05 23:54:49 +00:00
Armaan Jain
b246e4ab65
Consistency and design changes light mode (#1500)
# PR #1500 Visual Writeup


Visual assets hosted in [this
gist](https://gist.github.com/b0c1d3d072a71e30b65380f8b2cf53a1).

- Base: `dev`
- Head: `Consistency-and-design-changes-light-mode`
- Dashboard dev server: `http://localhost:8101`
- Viewport: `1920x1200`
- Screenshots: `74` referenced (`18` surfaces x `2` themes x
`before/after`, plus the attached Conversations create-dialog pair)
- Red outlines appear only on **after** screenshots to mark the changed
surface.

## Summary

This PR refreshes light-mode consistency across dashboard surfaces and
adds a dashboard-only Account Settings implementation. The screenshots
below compare the base branch against the PR branch for every changed
dashboard route/surface included in the scope.

## Screenshot Matrix

### Account Settings - Profile

Dashboard-only profile page redesign against the previous Stack handler
page.

| Theme | Before | After |
| --- | --- | --- |
| Light |
![account-profile-before-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/account-profile-before-light.png)
|
![account-profile-after-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/account-profile-after-light.png)
|
| Dark |
![account-profile-before-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/account-profile-before-dark.png)
|
![account-profile-after-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/account-profile-after-dark.png)
|

### Account Settings - Emails & Auth

Email, password, passkey, OTP, and MFA settings shell.

| Theme | Before | After |
| --- | --- | --- |
| Light |
![account-emails-auth-before-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/account-emails-auth-before-light.png)
|
![account-emails-auth-after-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/account-emails-auth-after-light.png)
|
| Dark |
![account-emails-auth-before-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/account-emails-auth-before-dark.png)
|
![account-emails-auth-after-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/account-emails-auth-after-dark.png)
|

### Account Settings - Notifications

Notification preferences styling.

| Theme | Before | After |
| --- | --- | --- |
| Light |
![account-notifications-before-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/account-notifications-before-light.png)
|
![account-notifications-after-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/account-notifications-after-light.png)
|
| Dark |
![account-notifications-before-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/account-notifications-before-dark.png)
|
![account-notifications-after-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/account-notifications-after-dark.png)
|

### Account Settings - Active Sessions

Active session table and action styling.

| Theme | Before | After |
| --- | --- | --- |
| Light |
![account-sessions-before-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/account-sessions-before-light.png)
|
![account-sessions-after-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/account-sessions-after-light.png)
|
| Dark |
![account-sessions-before-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/account-sessions-before-dark.png)
|
![account-sessions-after-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/account-sessions-after-dark.png)
|

### Account Settings - Payments

Billing surface and account/team billing selector.

| Theme | Before | After |
| --- | --- | --- |
| Light |
![account-payments-before-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/account-payments-before-light.png)
|
![account-payments-after-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/account-payments-after-light.png)
|
| Dark |
![account-payments-before-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/account-payments-before-dark.png)
|
![account-payments-after-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/account-payments-after-dark.png)
|

### Account Settings - Settings

Sign out and account deletion settings.

| Theme | Before | After |
| --- | --- | --- |
| Light |
![account-settings-before-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/account-settings-before-light.png)
|
![account-settings-after-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/account-settings-after-light.png)
|
| Dark |
![account-settings-before-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/account-settings-before-dark.png)
|
![account-settings-after-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/account-settings-after-dark.png)
|

### Account Settings - Team

Team profile, members, and leave-team sections.

| Theme | Before | After |
| --- | --- | --- |
| Light |
![account-team-before-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/account-team-before-light.png)
|
![account-team-after-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/account-team-after-light.png)
|
| Dark |
![account-team-before-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/account-team-before-dark.png)
|
![account-team-after-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/account-team-after-dark.png)
|

### Account Settings - Create Team

Team creation form.

| Theme | Before | After |
| --- | --- | --- |
| Light |
![account-team-create-before-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/account-team-create-before-light.png)
|
![account-team-create-after-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/account-team-create-after-light.png)
|
| Dark |
![account-team-create-before-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/account-team-create-before-dark.png)
|
![account-team-create-after-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/account-team-create-after-dark.png)
|

### Analytics Queries

Touched analytics query page surface.

| Theme | Before | After |
| --- | --- | --- |
| Light |
![analytics-queries-before-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/analytics-queries-before-light.png)
|
![analytics-queries-after-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/analytics-queries-after-light.png)
|
| Dark |
![analytics-queries-before-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/analytics-queries-before-dark.png)
|
![analytics-queries-after-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/analytics-queries-after-dark.png)
|

### Analytics Tables

Analytics table/query controls and data-grid surface.

| Theme | Before | After |
| --- | --- | --- |
| Light |
![analytics-tables-before-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/analytics-tables-before-light.png)
|
![analytics-tables-after-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/analytics-tables-after-light.png)
|
| Dark |
![analytics-tables-before-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/analytics-tables-before-dark.png)
|
![analytics-tables-after-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/analytics-tables-after-dark.png)
|

### Auth Methods

Authentication method configuration surface.

| Theme | Before | After |
| --- | --- | --- |
| Light |
![auth-methods-before-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/auth-methods-before-light.png)
|
![auth-methods-after-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/auth-methods-after-light.png)
|
| Dark |
![auth-methods-before-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/auth-methods-before-dark.png)
|
![auth-methods-after-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/auth-methods-after-dark.png)
|

### Conversations

Support conversation UI surface.

| Theme | Before | After |
| --- | --- | --- |
| Light |
![conversations-before-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/conversations-before-light.png)
|
![conversations-after-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/conversations-after-light.png)
|
| Dark |
![conversations-before-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/conversations-before-dark.png)
|
![conversations-after-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/conversations-after-dark.png)
|

#### Conversations - Create Dialog

Attached screenshots for the create conversation dialog.

| Theme | Before | After |
| --- | --- | --- |
| Light |
![conversations-dialog-before-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/conversations-dialog-before-light.png)
|
![conversations-dialog-after-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/conversations-dialog-after-light.png)
|

### Domains

Trusted domains alert/card styling.

| Theme | Before | After |
| --- | --- | --- |
| Light |
![domains-before-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/domains-before-light.png)
|
![domains-after-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/domains-after-light.png)
|
| Dark |
![domains-before-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/domains-before-dark.png)
|
![domains-after-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/domains-after-dark.png)
|

### Email Sent

Sent email and reputation card styling.

| Theme | Before | After |
| --- | --- | --- |
| Light |
![email-sent-before-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/email-sent-before-light.png)
|
![email-sent-after-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/email-sent-after-light.png)
|
| Dark |
![email-sent-before-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/email-sent-before-dark.png)
|
![email-sent-after-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/email-sent-after-dark.png)
|

### Launch Checklist

Launch checklist page surface.

| Theme | Before | After |
| --- | --- | --- |
| Light |
![launch-checklist-before-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/launch-checklist-before-light.png)
|
![launch-checklist-after-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/launch-checklist-after-light.png)
|
| Dark |
![launch-checklist-before-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/launch-checklist-before-dark.png)
|
![launch-checklist-after-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/launch-checklist-after-dark.png)
|

### Payment Products

Products/items payment page surface.

| Theme | Before | After |
| --- | --- | --- |
| Light |
![payments-products-before-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/payments-products-before-light.png)
|
![payments-products-after-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/payments-products-after-light.png)
|
| Dark |
![payments-products-before-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/payments-products-before-dark.png)
|
![payments-products-after-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/payments-products-after-dark.png)
|

### Session Replays

Session replay page layout.

| Theme | Before | After |
| --- | --- | --- |
| Light |
![session-replays-before-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/session-replays-before-light.png)
|
![session-replays-after-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/session-replays-after-light.png)
|
| Dark |
![session-replays-before-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/session-replays-before-dark.png)
|
![session-replays-after-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/session-replays-after-dark.png)
|

### Sign-up Rules

Sign-up rules page surface.

| Theme | Before | After |
| --- | --- | --- |
| Light |
![sign-up-rules-before-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/sign-up-rules-before-light.png)
|
![sign-up-rules-after-light.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/sign-up-rules-after-light.png)
|
| Dark |
![sign-up-rules-before-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/sign-up-rules-before-dark.png)
|
![sign-up-rules-after-dark.png](https://gist.githubusercontent.com/Developing-Gamer/b0c1d3d072a71e30b65380f8b2cf53a1/raw/sign-up-rules-after-dark.png)
|


<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->

## Summary by CodeRabbit

## Release Notes

* **New Features**
* Added comprehensive account settings dashboard with profile
management, email and authentication settings, active sessions
monitoring, API key generation and management, payment methods,
notification preferences, and team creation/management.
* Introduced user profile image editing with circular cropping and
compression.
  * Added multi-factor authentication (MFA) setup via TOTP QR codes.
  * Enabled team-based API key management and team member invitations.

* **Design Improvements**
* Refined UI styling across analytics, forms, and dialogs for better
visual hierarchy.
  * Enhanced dark mode support throughout dashboard components.
  * Improved responsive layouts and spacing on dashboard pages.

<!-- end of auto-generated comment: release notes by coderabbit.ai -->

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-05 10:57:13 -07:00
github-actions[bot]
5cb50721bd chore: update package versions 2026-06-05 00:16:17 +00:00
github-actions[bot]
760cc4a826 chore: update package versions 2026-06-04 00:19:36 +00:00
Konstantin Wohlwend
5835db6b54 Update missing docs redirects 2026-06-03 17:14:22 -07:00
github-actions[bot]
a21ba6b2f5 chore: update package versions 2026-06-03 18:09:27 +00:00
github-actions[bot]
fc7174d110 chore: update package versions 2026-06-03 01:10:42 +00:00
Konstantin Wohlwend
2e1bfecb5f Fix types 2026-06-01 16:25:49 -07:00
Konstantin Wohlwend
f9d081da09 Upgrade pnpm to v11.5.0 2026-06-01 15:33:25 -07:00
github-actions[bot]
64a38d0758 chore: update package versions 2026-06-01 21:41:58 +00:00
Konstantin Wohlwend
66242c9e63 Mark @stackframe packages as deprecated 2026-06-01 14:30:19 -07:00
Konstantin Wohlwend
3961a9703e Bump package versions 2026-06-01 14:22:56 -07:00
BilalG1
609579abab
feat(hexclave): PR 3 — native @hexclave/* source rename + delete dual-publish wiring (#1482)
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2026-05-29 15:21:59 -07:00