stable-diffusion-webui-forge/javascript/progressbar.js
2025-12-04 02:49:43 -08:00

262 lines
8.1 KiB
JavaScript

// Progress bar with queue tracking and reconnection support
function rememberGallerySelection() {}
function getGallerySelectedIndex() {}
function request(url, data, handler, errorHandler) {
var xhr = new XMLHttpRequest();
xhr.open("POST", url, true);
xhr.setRequestHeader("Content-Type", "application/json");
xhr.onreadystatechange = function() {
if (xhr.readyState === 4) {
if (xhr.status === 200) {
try {
var js = JSON.parse(xhr.responseText);
handler(js);
} catch (error) {
console.error(error);
errorHandler();
}
} else {
errorHandler();
}
}
};
var js = JSON.stringify(data);
xhr.send(js);
}
function pad2(x) {
return x < 10 ? '0' + x : x;
}
function formatTime(secs) {
if (secs > 3600) {
return pad2(Math.floor(secs / 60 / 60)) + ":" + pad2(Math.floor(secs / 60) % 60) + ":" + pad2(Math.floor(secs) % 60);
} else if (secs > 60) {
return pad2(Math.floor(secs / 60)) + ":" + pad2(Math.floor(secs) % 60);
} else {
return Math.floor(secs) + "s";
}
}
var originalAppTitle = undefined;
onUiLoaded(function() {
originalAppTitle = document.title;
});
function setTitle(progress) {
var title = originalAppTitle;
if (opts.show_progress_in_title && progress) {
title = '[' + progress.trim() + '] ' + title;
}
if (document.title != title) {
document.title = title;
}
}
function randomId() {
return "task(" + Math.random().toString(36).slice(2, 7) + Math.random().toString(36).slice(2, 7) + Math.random().toString(36).slice(2, 7) + ")";
}
// Progress request with reconnection support
// inactivityTimeout: time in ms before giving up on a task that was never queued/active
// Setting to 0 disables the timeout (for restore operations)
function requestProgress(id_task, progressbarContainer, gallery, atEnd, onProgress, inactivityTimeout = 60000) {
var dateStart = new Date();
var wasEverActive = false;
var wasEverQueued = false;
var parentProgressbar = progressbarContainer.parentNode;
var wakeLock = null;
var isDestroyed = false;
var reconnectAttempts = 0;
var maxReconnectAttempts = 10;
var requestWakeLock = async function() {
if (!opts.prevent_screen_sleep_during_generation || wakeLock !== null) return;
try {
wakeLock = await navigator.wakeLock.request('screen');
} catch (err) {
console.error('Wake Lock is not supported.');
wakeLock = false;
}
};
var releaseWakeLock = async function() {
if (!opts.prevent_screen_sleep_during_generation || !wakeLock) return;
try {
await wakeLock.release();
wakeLock = null;
} catch (err) {
console.error('Wake Lock release failed', err);
}
};
var divProgress = document.createElement('div');
divProgress.className = 'progressDiv';
divProgress.style.display = opts.show_progressbar ? "block" : "none";
var divInner = document.createElement('div');
divInner.className = 'progress';
divProgress.appendChild(divInner);
parentProgressbar.insertBefore(divProgress, progressbarContainer);
var livePreview = null;
var removeProgressBar = function() {
isDestroyed = true;
releaseWakeLock();
if (!divProgress) return;
setTitle("");
try {
parentProgressbar.removeChild(divProgress);
} catch (e) {}
if (gallery && livePreview) {
try {
gallery.removeChild(livePreview);
} catch (e) {}
}
atEnd();
divProgress = null;
};
var handleError = function() {
reconnectAttempts++;
if (reconnectAttempts >= maxReconnectAttempts) {
console.error('Max reconnect attempts reached, giving up');
removeProgressBar();
return;
}
// Exponential backoff: 1s, 2s, 3s, 4s, 5s (capped)
var delay = Math.min(reconnectAttempts, 5) * 1000;
console.log('Connection error, reconnecting in', delay, 'ms (attempt', reconnectAttempts + ')');
setTimeout(function() {
if (!isDestroyed) {
funProgress(id_task);
}
}, delay);
};
var funProgress = function(id_task) {
if (isDestroyed) return;
requestWakeLock();
request("./internal/progress", {id_task: id_task, live_preview: false}, function(res) {
if (isDestroyed) return;
// Reset reconnect counter on success
reconnectAttempts = 0;
if (res.completed) {
removeProgressBar();
return;
}
let progressText = "";
divInner.style.width = ((res.progress || 0) * 100.0) + '%';
divInner.style.background = res.progress ? "" : "transparent";
if (res.progress > 0) {
progressText = ((res.progress || 0) * 100.0).toFixed(0) + '%';
}
if (res.eta) {
progressText += " ETA: " + formatTime(res.eta);
}
setTitle(progressText);
if (res.textinfo && res.textinfo.indexOf("\n") == -1) {
progressText = res.textinfo + " " + progressText;
}
divInner.textContent = progressText;
var elapsedFromStart = (new Date() - dateStart) / 1000;
// Track if we've ever been in the queue or active
if (res.active) {
wasEverActive = true;
wasEverQueued = true;
}
if (res.queued) {
wasEverQueued = true;
}
// Task finished (was active, now isn't)
if (!res.active && wasEverActive) {
removeProgressBar();
return;
}
// Timeout check - only if we've never been queued/active and timeout is enabled
if (inactivityTimeout > 0 && elapsedFromStart * 1000 > inactivityTimeout && !res.queued && !res.active && !wasEverQueued) {
console.log('Inactivity timeout reached for task', id_task);
removeProgressBar();
return;
}
if (onProgress) {
onProgress(res);
}
setTimeout(() => {
funProgress(id_task);
}, opts.live_preview_refresh_period || 500);
}, handleError);
};
var funLivePreview = function(id_task, id_live_preview) {
if (isDestroyed) return;
request("./internal/progress", {id_task: id_task, id_live_preview: id_live_preview, live_preview: true}, function(res) {
if (!divProgress || isDestroyed) {
return;
}
if (res.live_preview && gallery) {
var img = new Image();
img.onload = function() {
if (isDestroyed) return;
if (!livePreview) {
livePreview = document.createElement('div');
livePreview.className = 'livePreview';
gallery.insertBefore(livePreview, gallery.firstElementChild);
}
livePreview.appendChild(img);
if (livePreview.childElementCount > 2) {
livePreview.removeChild(livePreview.firstElementChild);
}
};
img.src = res.live_preview;
}
setTimeout(() => {
funLivePreview(id_task, res.id_live_preview || id_live_preview);
}, opts.live_preview_refresh_period || 500);
}, function() {
// Don't give up on live preview errors, just retry
if (!isDestroyed) {
setTimeout(() => {
funLivePreview(id_task, id_live_preview);
}, 2000);
}
});
};
funProgress(id_task);
if (gallery) {
funLivePreview(id_task, 0);
}
}