update README

This commit is contained in:
Haoming 2026-05-08 14:57:59 +08:00
parent 929d296dcd
commit eddfabb3be
2 changed files with 15 additions and 8 deletions

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@ -131,7 +131,9 @@ The name "Forge" is inspired by "Minecraft Forge". This project aims to become t
- [X] Support (short) videos in **Extras** tab
- [X] Add support for `.avif`, `.heif`, and `.jxl` image formats
- [X] Automatically determine the optimal row count for `X/Y/Z Plot`
- [X] Support **Union** ControlNet
- [X] Update **LLLite** Controlnet
- [SDXL](https://huggingface.co/kohya-ss/controlnet-lllite/tree/main) / [Anima](https://huggingface.co/kohya-ss/Anima-LLLite/tree/main)
- [X] Support **Union** Controlnet
- [SDXL](https://huggingface.co/xinsir/controlnet-union-sdxl-1.0) / [Chenkin](https://civitai.com/models/2527960/chenkin-unicontrol-xl)
#### Removed Features
@ -155,6 +157,7 @@ The name "Forge" is inspired by "Minecraft Forge". This project aims to become t
- [X] No longer `git` `clone` any repository on fresh install
- [X] No longer install `open-clip`
- [X] Fix memory leak when switching checkpoints
- [X] Restore the ability to drag-and-drop images onto `gr.Image` that already contains image
- [X] Speed up launch time
- [X] Improve timer logs
- [X] Remove unused `cmd_args`
@ -163,6 +166,7 @@ The name "Forge" is inspired by "Minecraft Forge". This project aims to become t
- [X] Remove legacy codes
- [X] Fix some typos
- [X] Fix automatic `Tiled VAE` fallback
- [X] Fix `Tiling` for SD1 and SDXL
- [X] Pad conditioning for SDXL
- [X] Remove duplicated upscaler codes
- [X] Update [spandrel](https://github.com/chaiNNer-org/spandrel)
@ -238,10 +242,12 @@ The name "Forge" is inspired by "Minecraft Forge". This project aims to become t
#### by. Neo
- Add the following flags to slightly improve the model loading; in certain situations, they may cause `OutOfMemory` errors instead...
- `--cuda-malloc`
- `--cuda-stream`
- `--pin-shared-memory`
- `--cuda-malloc`: Improve memory allocation
- `--cuda-stream`: Enable async weight offloading
- `--pin-shared-memory`: Improve RAM utilization
- `--expandable-segments`: Enable experimental PyTorch allocator *(may prevent `OutOfMemory` errors on certain platforms)*
<br>
- `--uv`: Replace the `python -m pip` calls with `uv pip` to massively speed up package installation
- requires **uv** to be installed first *(see [Installation](#installation))*
@ -369,7 +375,8 @@ The name "Forge" is inspired by "Minecraft Forge". This project aims to become t
- **Issues** regarding **AMD** GPU will simply be ignored
- **Issues** running non-official models will simply be ignored
- do not just randomly download every single finetune/quant you find
- check the uploader and download count first
- **Issues** about 3rd-party Extensions will simply be ignored
- extension should support the UI, not the other way around
- **Issues** caused by [StabilityMatrix](https://github.com/LykosAI/StabilityMatrix) will simply be ignored
- only open an Issue if you can reproduce it on a clean install following the official [Installation](#installation) instruction
@ -380,7 +387,7 @@ The name "Forge" is inspired by "Minecraft Forge". This project aims to become t
<hr>
> [!Tip]
> Check out the [Wiki](https://github.com/Haoming02/sd-webui-forge-classic/wiki)~
> Check out the [Wiki](https://github.com/Haoming02/sd-webui-forge-classic/wiki) & [FAQ](https://github.com/Haoming02/sd-webui-forge-classic/issues/414)
<br>

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@ -1,2 +1,2 @@
version = "neo"
release = "2.22"
release = "2.23"