From 02f0095720f01208c53e4f32f70837285d277f4c Mon Sep 17 00:00:00 2001 From: maybleMyers Date: Thu, 28 Aug 2025 09:15:41 -0700 Subject: [PATCH] update readme --- README.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 3a6879a9..0bf3da21 100644 --- a/README.md +++ b/README.md @@ -42,9 +42,10 @@ for example modify the source.pth and output.safetensors on the last line in the ## Radiance Model -Download a checkpoint from here https://huggingface.co/lodestones/chroma-debug-development-only/tree/main/radiance then convert it with convertpth.py. Put it in your stable diffusion subfolder. Use the radiance model in the chroma tab of the gui without a vae. It will be automatically detected. Use the same T5 you normally use. +Download a checkpoint from here https://huggingface.co/lodestones/chroma-debug-development-only/tree/main/radiance then convert it with convertpth.py. Put it in your stable diffusion subfolder. Use the radiance model in the chroma tab of the gui without a vae. It will be automatically detected. Use the same T5 you normally use. Needs 18gb vram atm, gonna work on getting offloading working better. -Training: https://github.com/lodestone-rock/flow/ https://github.com/kohya-ss/sd-scripts/tree/sd3 +Training: https://github.com/lodestone-rock/flow/ + https://github.com/kohya-ss/sd-scripts/tree/sd3 Donate to Lodestone (training is bookoo expensive and crowdfunded): https://ko-fi.com/lodestonerock Discord: http://discord.gg/SQVcWVbqKx