Files

495 lines
13 KiB
Go

//go:build with_gvisor && windows
package tailssh
import (
"errors"
"io"
"os"
"os/exec"
"path/filepath"
"slices"
"strings"
"github.com/sagernet/sing-box/adapter"
E "github.com/sagernet/sing/common/exceptions"
"github.com/sagernet/tailscale/util/winutil"
"github.com/sagernet/tailscale/util/winutil/conpty"
"github.com/tailscale/go-winio"
"golang.org/x/sys/windows"
)
const (
seAssignPrimaryToken = "SeAssignPrimaryTokenPrivilege"
seIncreaseQuota = "SeIncreaseQuotaPrivilege"
)
type windowsUserTokenProvider interface {
AcquireWindowsUserToken(user *adapter.PlatformUser) (windows.Token, io.Closer, error)
}
func selectShellBackend(platformInterface adapter.PlatformInterface) shellBackend {
backend := &windowsShellBackend{}
if platformInterface != nil && platformInterface.UsePlatformShell() {
backend.userTokenProvider, _ = platformInterface.(windowsUserTokenProvider)
}
return backend
}
func CheckServerSupport(platformInterface adapter.PlatformInterface) (string, error) {
if platformInterface != nil && platformInterface.UsePlatformShell() {
_, loaded := platformInterface.(windowsUserTokenProvider)
if !loaded {
return "", E.New("platform shell does not provide Windows user tokens")
}
err := platformInterface.CheckPlatformShell()
if err != nil {
return "", err
}
}
return "", nil
}
func lookupSFTPServer(platformInterface adapter.PlatformInterface) (string, error) {
if platformInterface != nil && platformInterface.UsePlatformShell() {
return platformInterface.LookupSFTPServer()
}
sftpPath, err := exec.LookPath("sftp-server")
if err != nil {
return "", E.New("sftp-server not found")
}
return sftpPath, nil
}
type windowsShellBackend struct {
userTokenProvider windowsUserTokenProvider
}
func (b *windowsShellBackend) OpenSession(request shellRequest) (session shellSession, err error) {
var (
userToken windows.Token
userResource io.Closer
)
if b.userTokenProvider != nil {
userToken, userResource, err = b.userTokenProvider.AcquireWindowsUserToken(request.User)
if err != nil {
return nil, err
}
defer func() {
if err != nil {
err = E.Errors(err, userResource.Close())
}
}()
userEnvironment, err := userToken.Environ(false)
if err != nil {
return nil, E.Cause(err, "query user environment")
}
request.Env = mergeWindowsEnvironment(userEnvironment, request.Env)
}
shell := request.User.Shell
if request.Term != "" {
session, err = openConPTYSession(request, shell, userToken)
if err != nil && !errors.Is(err, conpty.ErrUnsupported) {
return nil, err
}
}
if request.Term == "" || err != nil {
session, err = openPipeSession(request, shell, userToken)
if err != nil {
return nil, err
}
}
if userResource != nil {
session = &windowsUserShellSession{shellSession: session, resource: userResource}
}
return session, nil
}
func (b *windowsShellBackend) Close() error {
return nil
}
func buildCommandLine(shell, command string) string {
if command == "" {
return `"` + shell + `"`
}
if isPowerShell(shell) {
// -NoProfile/-NonInteractive keep the invoking user's PowerShell profile from
// writing into the (binary) SFTP/stdout stream and corrupting it.
return `"` + shell + `" -NoLogo -NoProfile -NonInteractive -Command ` + command
}
return `"` + shell + `" /c ` + command
}
func isPowerShell(shell string) bool {
switch strings.ToLower(filepath.Base(shell)) {
case "pwsh", "pwsh.exe", "powershell", "powershell.exe":
return true
default:
return false
}
}
func mergeWindowsEnvironment(baseEnvironment, overrideEnvironment []string) []string {
environment := make([]string, 0, len(baseEnvironment)+len(overrideEnvironment))
variableIndex := make(map[string]int, len(baseEnvironment)+len(overrideEnvironment))
for _, variables := range [][]string{baseEnvironment, overrideEnvironment} {
for _, variable := range variables {
name := windowsEnvironmentName(variable)
index, loaded := variableIndex[name]
if loaded {
environment[index] = variable
} else {
variableIndex[name] = len(environment)
environment = append(environment, variable)
}
}
}
return environment
}
func windowsEnvironmentName(variable string) string {
start := 0
if strings.HasPrefix(variable, "=") {
start = 1
}
separator := strings.IndexByte(variable[start:], '=')
if separator == -1 {
return strings.ToLower(variable)
}
return strings.ToLower(variable[:start+separator])
}
// clampConsoleDimension keeps a client-supplied window dimension within the
// positive int16 range expected by windows.Coord; values above 32767 would
// otherwise wrap negative and make ConPTY reject the size.
func clampConsoleDimension(value uint16) int16 {
if value < 1 {
return 1
}
if value > 0x7fff {
return 0x7fff
}
return int16(value)
}
func createShellProcess(shell string, request shellRequest, startupInfo *windows.StartupInfo, inheritHandles bool, createProcessFlags uint32, userToken windows.Token) (windows.Handle, error) {
cmdLine := buildCommandLine(shell, request.Command)
cmdLine16, err := windows.UTF16PtrFromString(cmdLine)
if err != nil {
return 0, E.Cause(err, "encode command line")
}
exe16, err := windows.UTF16PtrFromString(shell)
if err != nil {
return 0, E.Cause(err, "encode shell path")
}
// Pass a nil lpCurrentDirectory for an empty HomeDir so the child inherits the
// parent's working directory; a non-nil empty path makes CreateProcess fail.
var dir16 *uint16
if request.User.HomeDir != "" {
dir16, err = windows.UTF16PtrFromString(request.User.HomeDir)
if err != nil {
return 0, E.Cause(err, "encode home directory")
}
}
// NewEnvBlock requires the variables sorted case-insensitively by name.
envCopy := slices.Clone(request.Env)
slices.SortFunc(envCopy, func(a, b string) int {
return strings.Compare(windowsEnvironmentName(a), windowsEnvironmentName(b))
})
envBlock := winutil.NewEnvBlock(envCopy)
var processInfo windows.ProcessInformation
if userToken == 0 {
err = windows.CreateProcess(
exe16,
cmdLine16,
nil,
nil,
inheritHandles,
createProcessFlags|windows.CREATE_NEW_PROCESS_GROUP,
envBlock,
dir16,
startupInfo,
&processInfo,
)
} else {
err = winio.RunWithPrivileges([]string{seAssignPrimaryToken, seIncreaseQuota}, func() error {
return windows.CreateProcessAsUser(
userToken,
exe16,
cmdLine16,
nil,
nil,
inheritHandles,
createProcessFlags|windows.CREATE_NEW_PROCESS_GROUP,
envBlock,
dir16,
startupInfo,
&processInfo,
)
})
}
if err != nil {
return 0, E.Cause(err, "create process")
}
windows.CloseHandle(processInfo.Thread)
return processInfo.Process, nil
}
type windowsUserShellSession struct {
shellSession
resource io.Closer
}
func (s *windowsUserShellSession) Close() error {
return E.Errors(s.shellSession.Close(), s.resource.Close())
}
type conptyShellSession struct {
console *conpty.PseudoConsole
input io.WriteCloser
output io.ReadCloser
process windows.Handle
done chan struct{}
exitCode uint32
}
func openConPTYSession(request shellRequest, shell string, userToken windows.Token) (shellSession, error) {
cols := request.Cols
rows := request.Rows
if cols == 0 {
cols = 80
}
if rows == 0 {
rows = 24
}
console, err := conpty.NewPseudoConsole(windows.Coord{X: clampConsoleDimension(cols), Y: clampConsoleDimension(rows)})
if err != nil {
if errors.Is(err, conpty.ErrUnsupported) {
return nil, conpty.ErrUnsupported
}
return nil, E.Cause(err, "create pseudo console")
}
var startupInfoBuilder winutil.StartupInfoBuilder
err = console.ConfigureStartupInfo(&startupInfoBuilder)
if err != nil {
console.Close()
return nil, E.Cause(err, "configure startup info")
}
startupInfo, inheritHandles, createProcessFlags, err := startupInfoBuilder.Resolve()
if err != nil {
startupInfoBuilder.Close()
console.Close()
return nil, E.Cause(err, "resolve startup info")
}
process, err := createShellProcess(shell, request, startupInfo, inheritHandles, createProcessFlags, userToken)
startupInfoBuilder.Close()
if err != nil {
console.Close()
return nil, err
}
session := &conptyShellSession{
console: console,
input: console.InputPipe(),
output: console.OutputPipe(),
process: process,
done: make(chan struct{}),
}
go session.waitProcess()
return session, nil
}
func (s *conptyShellSession) waitProcess() {
windows.WaitForSingleObject(s.process, windows.INFINITE)
windows.GetExitCodeProcess(s.process, &s.exitCode)
// Close the pseudoconsole now that the child has exited so its output pipe reaches
// EOF and the reader in pumpSession unblocks; without this the output pipe only
// EOFs at handler teardown, hanging the session while the client stays connected.
// PseudoConsole.Close is idempotent, so the later Close() in conptyShellSession.Close
// is a safe no-op. The concurrent pumpSession output drain satisfies Close's
// requirement that the output reader keep draining until EOF.
s.console.Close()
close(s.done)
}
func (s *conptyShellSession) Read(p []byte) (int, error) {
n, err := s.output.Read(p)
if errors.Is(err, os.ErrClosed) {
return n, io.EOF
}
return n, err
}
func (s *conptyShellSession) Write(p []byte) (int, error) {
return s.input.Write(p)
}
func (s *conptyShellSession) Resize(rows, cols uint16) error {
return s.console.Resize(windows.Coord{X: clampConsoleDimension(cols), Y: clampConsoleDimension(rows)})
}
func (s *conptyShellSession) Signal(sig int) error {
if s.process == 0 {
return nil
}
switch sig {
case 2: // SIGINT: deliver Ctrl-C through the pseudo console input
_, err := s.input.Write([]byte{0x03})
return err
case 9, 15:
return windows.TerminateProcess(s.process, 1)
default:
return nil
}
}
func (s *conptyShellSession) CloseWrite() error {
return s.input.Close()
}
func (s *conptyShellSession) Wait() (uint32, error) {
<-s.done
return s.exitCode, nil
}
func (s *conptyShellSession) Close() error {
if s.process == 0 {
return nil
}
select {
case <-s.done:
default:
windows.TerminateProcess(s.process, 1)
<-s.done
}
s.console.Close()
windows.CloseHandle(s.process)
s.process = 0
return nil
}
type pipeShellSession struct {
stdin *os.File
stdout *os.File
process windows.Handle
done chan struct{}
exitCode uint32
}
func openPipeSession(request shellRequest, shell string, userToken windows.Token) (shellSession, error) {
var stdinR, stdinW windows.Handle
err := windows.CreatePipe(&stdinR, &stdinW, nil, 0)
if err != nil {
return nil, E.Cause(err, "create stdin pipe")
}
var stdoutR, stdoutW windows.Handle
err = windows.CreatePipe(&stdoutR, &stdoutW, nil, 0)
if err != nil {
windows.CloseHandle(stdinR)
windows.CloseHandle(stdinW)
return nil, E.Cause(err, "create stdout pipe")
}
// Give stderr its own handle: SetStdHandles takes ownership of each handle it
// receives and StartupInfoBuilder.Close closes StdOutput and StdErr separately,
// so passing stdoutW twice would CloseHandle the same value twice.
var stderrW windows.Handle
currentProcess := windows.CurrentProcess()
err = windows.DuplicateHandle(currentProcess, stdoutW, currentProcess, &stderrW, 0, false, windows.DUPLICATE_SAME_ACCESS)
if err != nil {
windows.CloseHandle(stdinR)
windows.CloseHandle(stdinW)
windows.CloseHandle(stdoutR)
windows.CloseHandle(stdoutW)
return nil, E.Cause(err, "duplicate stderr handle")
}
var startupInfoBuilder winutil.StartupInfoBuilder
err = startupInfoBuilder.SetStdHandles(stdinR, stdoutW, stderrW)
if err != nil {
windows.CloseHandle(stdinR)
windows.CloseHandle(stdinW)
windows.CloseHandle(stdoutR)
windows.CloseHandle(stdoutW)
windows.CloseHandle(stderrW)
return nil, E.Cause(err, "set std handles")
}
startupInfo, inheritHandles, createProcessFlags, err := startupInfoBuilder.Resolve()
if err != nil {
startupInfoBuilder.Close()
windows.CloseHandle(stdinW)
windows.CloseHandle(stdoutR)
return nil, E.Cause(err, "resolve startup info")
}
process, err := createShellProcess(shell, request, startupInfo, inheritHandles, createProcessFlags, userToken)
startupInfoBuilder.Close()
if err != nil {
windows.CloseHandle(stdinW)
windows.CloseHandle(stdoutR)
return nil, err
}
session := &pipeShellSession{
stdin: os.NewFile(uintptr(stdinW), "pipe-stdin"),
stdout: os.NewFile(uintptr(stdoutR), "pipe-stdout"),
process: process,
done: make(chan struct{}),
}
go session.waitProcess()
return session, nil
}
func (s *pipeShellSession) waitProcess() {
windows.WaitForSingleObject(s.process, windows.INFINITE)
windows.GetExitCodeProcess(s.process, &s.exitCode)
close(s.done)
}
func (s *pipeShellSession) Read(p []byte) (int, error) {
return s.stdout.Read(p)
}
func (s *pipeShellSession) Write(p []byte) (int, error) {
return s.stdin.Write(p)
}
func (s *pipeShellSession) Resize(_, _ uint16) error {
return nil
}
func (s *pipeShellSession) Signal(sig int) error {
if s.process == 0 {
return nil
}
switch sig {
case 9, 15:
return windows.TerminateProcess(s.process, 1)
default:
return nil
}
}
func (s *pipeShellSession) CloseWrite() error {
return s.stdin.Close()
}
func (s *pipeShellSession) Wait() (uint32, error) {
<-s.done
return s.exitCode, nil
}
func (s *pipeShellSession) Close() error {
if s.process == 0 {
return nil
}
s.stdin.Close()
select {
case <-s.done:
default:
windows.TerminateProcess(s.process, 1)
<-s.done
}
s.stdout.Close()
windows.CloseHandle(s.process)
s.process = 0
return nil
}