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62 lines
1.7 KiB
JavaScript
62 lines
1.7 KiB
JavaScript
/* eslint-env node */
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const EmberApp = require('ember-cli/lib/broccoli/ember-app');
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const env = process.env.EMBER_ENV;
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const config = require('./config/environment')(env);
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module.exports = function (defaults) {
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const app = new EmberApp(defaults, {
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dotEnv: {
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clientAllowedKeys: ['FIREBASE_URL'],
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},
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fingerprint: {
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// Don't include SVG files, because of animal icons being loaded dynamically
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extensions: ['js', 'css', 'png', 'jpg', 'gif', 'map'],
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generateAssetMap: true,
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fingerprintAssetMap: true,
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},
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inlineContent: {
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analytics: {
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file: 'app/analytics.html',
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enabled: !!config.GOOGLE_ANALYTICS_ID,
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postProcess(content) {
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return content.replace(
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/\{\{GOOGLE_ANALYTICS_ID\}\}/g,
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config.GOOGLE_ANALYTICS_ID,
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);
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},
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},
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},
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sassOptions: {
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extension: 'sass',
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},
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SRI: {
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enabled: false,
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},
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});
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// Use `app.import` to add additional libraries to the generated
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// output files.
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//
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// If you need to use different assets in different
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// environments, specify an object as the first parameter. That
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// object's keys should be the environment name and the values
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// should be the asset to use in that environment.
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//
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// If the library that you are including contains AMD or ES6
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// modules that you would like to import into your application
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// please specify an object with the list of modules as keys
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// along with the exports of each module as its value.
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app.import('vendor/ba-tiny-pubsub.min.js');
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app.import('vendor/filer.min.js');
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app.import('vendor/idb.filesystem.min.js');
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app.import('vendor/peer.js');
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return app.toTree();
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};
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