raylib/examples/models/resources/shaders
Jeffery Myers f355d6f1db
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Transform the vertex normals by the animated matrix (#4646)
2024-12-29 01:07:52 +01:00
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glsl100 REVIEWED: GPU skninning on Web, some gotchas! #4412 2024-10-24 12:25:05 +02:00
glsl330 Transform the vertex normals by the animated matrix (#4646) 2024-12-29 01:07:52 +01:00