raylib/src
Ahmad Fatoum b8ca51fd01
CMake: Don't create symlinks on unsupporting file systems (#539)
Panders to the idiosyncrasies of my work flow:
I have my raylib build directory mounted as a VirtualBox vboxfs for use
with my Linux VM, but vboxfs doesn't support symlinks, while raylib shared
library versioning on Unix expects symlinks to work.
If this happens, library versioning is now disabled on Unix with
an error message instead of just failing the build.
2018-05-10 21:03:43 +02:00
..
external BREAKING CHANGE: Renamed SpriteFont type to Font 2018-05-04 16:59:48 +02:00
audio.c BREAKING CHANGE: Renamed SpriteFont type to Font 2018-05-04 16:59:48 +02:00
audio.h Force OpenAL backend on some platforms 2017-12-20 12:34:18 +01:00
camera.h Some comment tweaks 2017-05-08 21:16:46 +02:00
CMakeLists.txt CMake: Don't create symlinks on unsupporting file systems (#539) 2018-05-10 21:03:43 +02:00
CMakeOptions.txt Support shapes drawing using only QUADS 2018-04-29 12:53:32 +02:00
config.h BREAKING CHANGE: Renamed SpriteFont type to Font 2018-05-04 16:59:48 +02:00
config.h.in Support shapes drawing using only QUADS 2018-04-29 12:53:32 +02:00
core.c Avoid exposing native GLFW3 functionality 2018-05-04 23:03:56 +02:00
easings.h Working on file header comments... 2017-03-19 12:52:58 +01:00
gestures.h Redundant assignment of 'angle' to itself 2018-04-02 13:30:20 +02:00
Makefile Updated release version 2018-04-10 10:37:48 +02:00
models.c Added tangent computation alternative method 2018-04-30 11:21:44 +02:00
physac.h Fixed compilation code comment in header 2018-03-10 19:30:25 +01:00
raylib.h BREAKING CHANGE: Renamed SpriteFont type to Font 2018-05-04 16:59:48 +02:00
raylib.ico Added resource config file 2017-10-22 11:07:17 +02:00
raylib.rc Added resource config file 2017-10-22 11:07:17 +02:00
raymath.h Implemented MeshTangents() 2018-04-30 02:47:48 +02:00
resources Added resource config file 2017-10-22 11:07:17 +02:00
rglfw.c Some formatting tweaks 2017-12-24 16:12:52 +01:00
rlgl.c Renamed some functions 2018-05-04 16:54:05 +02:00
rlgl.h Refactor all #define SUPPORT_* into a config.h 2018-04-07 23:37:48 +02:00
shader_distortion.h Review default shaders usage on loading 2017-11-12 10:33:44 +01:00
shapes.c Use fabsf for floats, and avoid implicit type casting 2018-05-06 12:47:46 -04:00
text.c BREAKING CHANGE: Renamed SpriteFont type to Font 2018-05-04 16:59:48 +02:00
textures.c Corrected issue on rectangle drawing 2018-05-09 00:23:56 +02:00
utils.c Refactor all #define SUPPORT_* into a config.h 2018-04-07 23:37:48 +02:00
utils.h Removed unnecesary define 2018-05-08 23:04:13 +02:00