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* Added rudimentary SVG support. Added 2 functions ImageLoadSvg and ImageLoadSvgWithSize. * Added an example on how to use ImageLoadSvgWithSize and adjusted Makefiles accordingly. * Added actual correct example file. * Reviewed the code to keep the raylib coding conventions in mind. Moved the LoadImageSvg() code into LoadImage() guarded by SUPPORT_FILEFORMAT_SVG. Renamed LoadImageSvgWithSize() to LoadImageSvg(). Added a LoadImageSvgFromString() function to parse the loaded SVG into an actual image. This does the bulk of the work. * Fixed typo. --------- Co-authored-by: Ray <raysan5@gmail.com> |
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| .. | ||
| boom.wav | ||
| button.png | ||
| buttonfx.wav | ||
| cat.png | ||
| custom_jupiter_crash.png | ||
| cyberpunk_street_background.png | ||
| cyberpunk_street_foreground.png | ||
| cyberpunk_street_midground.png | ||
| explosion.png | ||
| fudesumi.png | ||
| fudesumi.raw | ||
| KAISG.ttf | ||
| LICENSE.md | ||
| ninepatch_button.png | ||
| parrots.png | ||
| patterns.png | ||
| raylib_logo.png | ||
| road.png | ||
| scarfy_run.gif | ||
| scarfy.png | ||
| spark_flame.png | ||
| test.svg | ||
| wabbit_alpha.png | ||