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* Added optional GPU skinning * Added skinned bone matrices support for different file formats. * Moved new shader locations to end of enum to avoid breaking existing examples. Added gpu skinning on drawing of instanced meshes. * Added GPU skinning example. * Removed variable declaration to avoid shadowing warning. |
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| .. | ||
| models | ||
| shaders | ||
| billboard.png | ||
| cubicmap_atlas.png | ||
| cubicmap.png | ||
| dresden_square_1k.hdr | ||
| dresden_square_2k.hdr | ||
| heightmap.png | ||
| LICENSE.md | ||
| skybox.png | ||