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* add GLTF animation support * use correct index when allocating animVertices and animNormals * early exit LoadModelAnimationsGLTF if the gtlf file fails to parse * update models/models_loading_gltf.c to play gltf animation Updated the .blend file to use weights rather than bone parents so it fits into the framework. Exported with weights to the .glb file. * fix order of operations for bone scale in UpdateModelAnimation * minor doc cleanup and improvements * fix formatting * fix float formatting * fix brace alignment and replace asserts with log messages |
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| .. | ||
| models | ||
| shaders | ||
| billboard.png | ||
| cubicmap_atlas.png | ||
| cubicmap.png | ||
| dresden_square_1k.hdr | ||
| dresden_square_2k.hdr | ||
| heightmap.png | ||
| LICENSE.md | ||
| skybox.png | ||