raylib/cmake
Peter0x44 8ae804ff9a
Fix cmake-built libraylib.a to properly include GLFW's object files (#3598)
I broke this in PR #3573 by accidentally removing too much
The examples still compiled fine so I didn't notice - my guess is that
cmake was still adding a separate link to glfw manually.
2023-12-03 19:53:11 +01:00
..
AddIfFlagCompiles.cmake
BuildOptions.cmake Remove STATIC and SHARED variables. (#1542) 2021-01-22 00:07:22 +01:00
CompileDefinitions.cmake Add SUPPORT_FILEFORMAT_SVG to cmake (#3284) 2023-09-02 22:38:10 +02:00
CompilerFlags.cmake Documentation cmake (#1549) 2021-01-26 14:34:27 +01:00
EnumOption.cmake
GlfwImport.cmake Fix cmake-built libraylib.a to properly include GLFW's object files (#3598) 2023-12-03 19:53:11 +01:00
InstallConfigurations.cmake Fix CMake extraneous -lglfw (#3266) 2023-08-27 15:43:39 +02:00
JoinPaths.cmake Add join_paths and join prefix with include/lib dirs (#1383) 2020-09-25 16:20:49 +02:00
LibraryConfigurations.cmake Add ES 3.0 to CMakeOptions (#3514) 2023-11-07 08:41:15 +01:00
LibraryPathToLinkerFlags.cmake
PackConfigurations.cmake Add packaging for distros with deb- and rpm-based packages. (#2877) 2023-01-21 18:50:38 +01:00
PopulateConfigVariablesLocally.cmake
raylib-config-version.cmake
raylib-config.cmake add: cmake config include guard (#2592) 2022-07-26 14:28:26 +02:00
Uninstall.cmake [build]: add uninstall cmake target (#3511) 2023-11-06 10:12:36 +01:00