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* Added example for gltf animation and split some functions for loading model animations into IQM and GLTF similar to how models are being loaded. * Removed wrongly duplicated function * Bone loading for gltf model (not working at this point) * Loading info about vertex to joint connection but animation is still not working * Skeleton and pose is correctly loaded. Need to communicate about interpolation in GLTF * The model almost looks like a real person on animation. * Fixed model loading with bones. Also updated license info on the model. * Cleaned up some code and updated examples. * Fix identation issues * Fix identation issues * Fix identation issues |
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| .. | ||
| gltf | ||
| guy | ||
| models | ||
| pbr | ||
| shaders | ||
| angle_gauge.png | ||
| background.png | ||
| billboard.png | ||
| cubicmap_atlas.png | ||
| cubicmap.png | ||
| dresden_square_1k.hdr | ||
| dresden_square_2k.hdr | ||
| heightmap.png | ||
| pitch.png | ||
| plane_diffuse.png | ||
| plane.obj | ||
| plane.png | ||