fix(curriculum): update wording for RPG project (#53635)

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Tyler 2024-02-10 00:28:55 -05:00 committed by GitHub
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@ -7,7 +7,7 @@ dashedName: step-127
# --description--
In your `defeatMonster` function, set `gold` equal to `gold` plus the monster's level times `6.7`. You can get the monster's level with the `level` property.
In your `defeatMonster` function, set `gold` equal to `gold` plus the monster's level times `6.7`. Remember you can get the monster's level by using `monsters[fighting].level`.
Here is an example of setting `num` to `num` plus `5` * `8`: `num += 5 * 8`. Use `Math.floor()` to round the result down.