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I translated some code comments to spanish (#25692)
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@ -23,8 +23,8 @@ FXML es un lenguaje de marcado basado en XML que se utiliza para definir estruct
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#### Ejemplo:
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```XML
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<HBox spacing="10" alignment="bottom_right" > // Creates an HBox Object
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<Button text="Sign In"/> // Nested inside the HBox is a Button object with the text 'Sign In'
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<HBox spacing="10" alignment="bottom_right" > // Crea un objeto de HBox
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<Button text="Sign In"/> // Anidado dentro del HBox hay un objeto Button con el texto 'Sign In'
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</HBox>
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```
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@ -34,4 +34,4 @@ FXML es un lenguaje de marcado basado en XML que se utiliza para definir estruct
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[Tutorial de Scene Builder](https://docs.oracle.com/javase/8/scene-builder-2/get-started-tutorial/overview.htm#JSBGS164)
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[Documentación oficial de JavaFX](https://docs.oracle.com/javase/8/javase-clienttechnologies.htm)
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[Documentación oficial de JavaFX](https://docs.oracle.com/javase/8/javase-clienttechnologies.htm)
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