fix(curriculum): corrected typo in Design Fundamentals Review (#64211)
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Brian Tripp 2025-11-28 16:59:10 -06:00 committed by GitHub
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@ -16,9 +16,9 @@ dashedName: review-design-fundamentals
- **Scale**: This refers to comparing the dimensions or size of one element to that of another.
- **Hierarchy**: This establishes the order of importance of the elements in a design. It's about making sure that the most important information is noticed first.
- **Contrast**: This is the process of creating clear distinctions between the elements. You can do this through variations in color, size, shape, texture, or any other visual characteristic. Strong contrast is also helpful for improving readability.
- **White Space(negative space)**: This is the empty space in a design. It's the area surrounding the elements.
- **UI(User Interface)**: UI includes the visual and interactive elements that users can see on their screens, like icons, images, text, menus, links, and buttons.
- **UX(User Experience)**: UX is about how users feel when using a product or service. An application with a well-design user experience is intuitive, easy to use, efficient, accessible, and enjoyable.
- **White Space (negative space)**: This is the empty space in a design. It's the area surrounding the elements.
- **UI (User Interface)**: UI includes the visual and interactive elements that users can see on their screens, like icons, images, text, menus, links, and buttons.
- **UX (User Experience)**: UX is about how users feel when using a product or service. An application with a well-designed user experience is intuitive, easy to use, efficient, accessible, and enjoyable.
- **Design Brief**: This is a document that outlines the objectives, goals, and requirements of a project. It is a roadmap that guides the design process and ensures that the final product meets the needs of the client.
- **Vector Based Design**: This involves creating digital art using mathematical formulas to define lines, shapes, and colors.
- **Prototyping**: This refers to the process of creating an interactive model of a product or user interface.