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53 lines
1.1 KiB
C++
53 lines
1.1 KiB
C++
/*
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* Deskflow -- mouse and keyboard sharing utility
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* SPDX-FileCopyrightText: (C) 2025 Deskflow Developers
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* SPDX-FileCopyrightText: (C) 2012 - 2016 Symless Ltd.
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* SPDX-FileCopyrightText: (C) 2002 Chris Schoeneman
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* SPDX-License-Identifier: GPL-2.0-only WITH LicenseRef-OpenSSL-Exception
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*/
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#pragma once
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#include "base/Event.h"
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#include "base/EventTypes.h"
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#include "common/Common.h"
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class NetworkAddress;
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//! Generic socket interface
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/*!
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This interface defines the methods common to all network sockets.
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Generated events use \c this as the target.
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*/
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class ISocket
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{
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public:
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virtual ~ISocket() = default;
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//! @name manipulators
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//@{
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//! Bind socket to address
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/*!
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Binds the socket to a particular address.
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*/
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virtual void bind(const NetworkAddress &) = 0;
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//! Close socket
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/*!
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Closes the socket. This should flush the output stream.
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*/
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virtual void close() = 0;
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//@}
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//! @name accessors
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//@{
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//! Get event target
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/*!
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Returns the event target for events generated by this socket.
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*/
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virtual void *getEventTarget() const = 0;
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//@}
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};
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