package engine import ( "log/slog" ) type endNodeExecutor struct { nodeExecutor } func (ne *endNodeExecutor) Execute(execCtx *NodeExecutionContext) (*NodeExecutionResult, error) { execRes := newNodeExecutionResult(execCtx.Node) execRes.Terminated = true ne.logger.Info("the is ending") return execRes, nil } func newEndNodeExecutor() NodeExecutor { return &endNodeExecutor{ nodeExecutor: nodeExecutor{logger: slog.Default()}, } }