Notepad3/grepWinNP3/sktoolslib_mod/ThreadPool.h
2021-04-03 03:11:54 +02:00

154 lines
4.2 KiB
C++

// sktoolslib - common files for SK tools
// Copyright (C) 2020-2021 - Stefan Kueng
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
//
#pragma once
#include <deque>
#include <functional>
#include <thread>
#include <condition_variable>
#include <mutex>
#include <atomic>
//thread pool
class ThreadPool
{
public:
ThreadPool(unsigned int n = std::thread::hardware_concurrency());
/// add a new task to the pool.
/// the task is added to a queue and worked on as soon
/// as there's a thread ready.
template <class F>
void enqueue(F&& f);
/// add a new task to be worked on.
/// this method waits until a thread in the pool
/// is not busy anymore, so the queue will not
/// grow bigger than the thread pool is.
template <class F>
void enqueueWait(F&& f);
/// waits for all threads to be finished
void waitFinished();
/// waits until the thread pool has at least
/// one thread not busy
void waitForFreeSlot();
~ThreadPool();
unsigned int getProcessed() const { return m_processed; }
private:
std::vector<std::thread> m_workers;
std::deque<std::function<void()>> m_tasks;
std::mutex m_queueMutex;
std::condition_variable m_cvTask;
std::condition_variable m_cvFinished;
std::atomic_uint m_processed;
unsigned int m_busy;
bool m_stop;
void thread_proc();
};
inline ThreadPool::ThreadPool(unsigned int n)
: m_processed(0)
, m_busy(0)
, m_stop(false)
{
for (unsigned int i = 0; i < n; ++i)
m_workers.emplace_back(std::bind(&ThreadPool::thread_proc, this));
}
inline ThreadPool::~ThreadPool()
{
// set stop-condition
std::unique_lock<std::mutex> latch(m_queueMutex);
m_stop = true;
m_cvTask.notify_all();
latch.unlock();
// all threads terminate, then we're done.
for (auto& t : m_workers)
t.join();
}
inline void ThreadPool::thread_proc()
{
while (true)
{
std::unique_lock<std::mutex> latch(m_queueMutex);
m_cvTask.wait(latch, [this]() { return m_stop || !m_tasks.empty(); });
if (!m_tasks.empty())
{
++m_busy;
auto fn = m_tasks.front();
m_tasks.pop_front();
// release lock. run async
latch.unlock();
// run function outside context
fn();
++m_processed;
// lock again
latch.lock();
--m_busy;
m_cvFinished.notify_one();
}
else if (m_stop)
{
break;
}
}
}
template <class F>
void ThreadPool::enqueue(F&& f)
{
std::unique_lock<std::mutex> lock(m_queueMutex);
m_tasks.emplace_back(std::forward<F>(f));
m_cvTask.notify_one();
}
template <class F>
void ThreadPool::enqueueWait(F&& f)
{
waitForFreeSlot();
std::unique_lock<std::mutex> lock(m_queueMutex);
m_tasks.emplace_back(std::forward<F>(f));
m_cvTask.notify_one();
}
// waits until the queue is empty and all threads are idle.
inline void ThreadPool::waitFinished()
{
std::unique_lock<std::mutex> lock(m_queueMutex);
m_cvFinished.wait(lock, [this]() { return m_tasks.empty() && (m_busy == 0); });
}
// waits until there's at least one thread free in the pool.
inline void ThreadPool::waitForFreeSlot()
{
std::unique_lock<std::mutex> lock(m_queueMutex);
if ((m_busy < m_workers.size()) && (m_tasks.size() < m_workers.size()))
return;
m_cvFinished.wait(lock, [this]() { return ((m_busy < m_workers.size()) && (m_tasks.size() < m_workers.size())); });
}