+ fix: debug build

This commit is contained in:
Rainer Kottenhoff 2021-04-14 21:41:33 +02:00
parent a17877b43a
commit d7cd7af67d

View File

@ -236,6 +236,7 @@ static int _CheckAvailableLanguageDLLs()
if (IsValidLocaleName(MUI_LanguageDLLs[lng].LocaleName)) {
#ifdef _DEBUG
WCHAR wchLngLocalName[LOCALE_NAME_MAX_LENGTH + 1];
if (ResolveLocaleName(MUI_LanguageDLLs[lng].LocaleName, wchLngLocalName, COUNTOF(wchLngLocalName))) {
//~StringCchCopy(MUI_LanguageDLLs[lng].LocaleName, COUNTOF(MUI_LanguageDLLs[lng].LocaleName), wchLngLocalName); // put back resolved name
assert(IsSameLocale(MUI_LanguageDLLs[lng].LocaleName, wchLngLocalName) && "Problem with Locale Name of Language!");