mirror of
https://github.com/rizonesoft/Notepad3.git
synced 2026-06-11 21:03:05 +08:00
Conversion all files to encoding UTF-8 (Final)
This commit is contained in:
parent
d2e3299850
commit
2be6142a16
@ -31,7 +31,7 @@ UCD - (UCD)ARDET is an Encoding Detector Library
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==================================================
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Current BETA Version 5.19.1102.#(build) (2019-11-02)
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Current BETA Version 5.19.1104.#(build) (2019-11-04)
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==================================================
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--------------------------------------------------
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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// //////////////////////////////////////////////////////////
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// //
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// this file is generated - use template to apply changes //
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@ -1 +1 @@
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2666
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2667
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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// ced.cpp : CompactEncodingDetection - Defines the entry point for the console application.
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//
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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S/******************************************************************************
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* *
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* *
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@ -1,3 +1,4 @@
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// encoding: UTF-8
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// Copyright 2016 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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// Copyright 2016 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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// Copyright 2016 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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// Copyright 2016 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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// Copyright 2016 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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// Copyright 2016 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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// Copyright 2016 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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// Copyright 2016 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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// Copyright 2016 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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// Copyright 2016 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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// Copyright 2016 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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// Copyright 2016 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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@ -1,3 +1,4 @@
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// encoding: UTF-8
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// Copyright 2016 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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// Copyright 2016 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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// Copyright 2016 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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// Copyright 2016 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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// Copyright 2016 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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// Copyright 2016 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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// Copyright 2016 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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// Copyright 2016 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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// Copyright 2016 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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// Copyright 2016 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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// Copyright 2016 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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/**
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*
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* Distributed under the terms of the GNU General Public License,
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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#ifndef __CRYPTO_H__
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#define __CRYPTO_H__
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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/*
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*
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* Distributed under the terms of the GNU General Public License,
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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/**
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* rijndael-alg-fst.c
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*
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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/**
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* rijndael-alg-fst.h
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*
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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/**
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* rijndael-api-fst.c
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*
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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/**
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* rijndael-api-fst.h
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*
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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/*
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* FIPS-180-2 compliant SHA-256 implementation
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*
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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#ifndef _SHA256_H
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#define _SHA256_H
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@ -1,8 +1,9 @@
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#ifndef _COMMON_RES_H_
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#define _COMMON_RES_H_
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//{{NO_DEPENDENCIES}}
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// common language (MUI) defines
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//
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#ifndef _COMMON_RES_H_
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#define _COMMON_RES_H_
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#ifndef IDC_STATIC
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#define IDC_STATIC (-1)
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#endif
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@ -1,5 +1,5 @@
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// Microsoft Visual C++ generated resource script.
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// encoding: UTF8
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// encoding: UTF-8
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#pragma code_page(65001) // UTF-8
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#include "common_res.h"
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@ -1,5 +1,5 @@
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// Microsoft Visual C++ generated resource script.
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// encoding: UTF8
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// encoding: UTF-8
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#pragma code_page(65001) // UTF-8
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#include "resource.h"
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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// dllmain.cpp : Defines the entry point for the DLL application.
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#include "stdafx.h"
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@ -1,5 +1,5 @@
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// Microsoft Visual C++ generated resource script.
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// encoding: UTF8
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// encoding: UTF-8
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#pragma code_page(65001) // UTF-8
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#include "resource.h"
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@ -1,5 +1,5 @@
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// Microsoft Visual C++ generated resource script.
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// encoding: UTF8
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// encoding: UTF-8
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#pragma code_page(65001) // UTF-8
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#include "resource.h"
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@ -1,5 +1,5 @@
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// Microsoft Visual C++ generated resource script.
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// encoding: UTF8
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// encoding: UTF-8
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#pragma code_page(65001) // UTF-8
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#include "resource.h"
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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// np3_af_za.cpp : Defines the exported functions for the DLL application.
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//
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@ -1,5 +1,5 @@
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// Microsoft Visual C++ generated resource script.
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// encoding: UTF8
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// encoding: UTF-8
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#pragma code_page(65001) // UTF-8
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#include "resource.h"
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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// stdafx.cpp : source file that includes just the standard includes
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// np3_af_af.pch will be the pre-compiled header
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// stdafx.obj will contain the pre-compiled type information
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently, but
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// are changed infrequently
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@ -1,5 +1,5 @@
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// Microsoft Visual C++ generated resource script.
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// encoding: UTF8
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// encoding: UTF-8
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#pragma code_page(65001) // UTF-8
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#include "resource.h"
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@ -1,3 +1,4 @@
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// encoding: UTF-8
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#pragma once
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// Including SDKDDKVer.h defines the highest available Windows platform.
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@ -1,5 +1,5 @@
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// Microsoft Visual C++ generated resource script.
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// encoding: UTF8
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// encoding: UTF-8
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#pragma code_page(65001) // UTF-8
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#include "resource.h"
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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// dllmain.cpp : Definiert den Einstiegspunkt für die DLL-Anwendung.
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#include "stdafx.h"
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@ -1,5 +1,5 @@
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// Microsoft Visual C++ generated resource script.
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// encoding: UTF8
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// encoding: UTF-8
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#pragma code_page(65001) // UTF-8
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#include "resource.h"
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@ -1,5 +1,5 @@
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// Microsoft Visual C++ generated resource script.
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// encoding: UTF8
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// encoding: UTF-8
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#pragma code_page(65001) // UTF-8
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#include "resource.h"
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@ -1,5 +1,5 @@
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// Microsoft Visual C++ generated resource script.
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// encoding: UTF8
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// encoding: UTF-8
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#pragma code_page(65001) // UTF-8
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#include "resource.h"
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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// np3_be_by.cpp: Definiert die exportierten Funktionen für die DLL-Anwendung.
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//
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@ -1,5 +1,5 @@
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// Microsoft Visual C++ generated resource script.
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// encoding: UTF8
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// encoding: UTF-8
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#pragma code_page(65001) // UTF-8
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#include "resource.h"
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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// stdafx.cpp : Quelldatei, die nur die Standard-Includes einbindet.
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// np3_en_us.pch ist der vorkompilierte Header.
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// stdafx.obj enthält die vorkompilierten Typinformationen.
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@ -1,4 +1,4 @@
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// encoding: UTF8
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// encoding: UTF-8
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// stdafx.h: Includedatei für Standardsystem-Includedateien
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// oder häufig verwendete projektspezifische Includedateien,
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// die nur in unregelmäßigen Abständen geändert werden.
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@ -1,5 +1,5 @@
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// Microsoft Visual C++ generated resource script.
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||||
// encoding: UTF8
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// encoding: UTF-8
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#pragma code_page(65001) // UTF-8
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#include "resource.h"
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@ -1,3 +1,4 @@
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// encoding: UTF-8
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#pragma once
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// Durch Einbeziehen von"SDKDDKVer.h" wird die höchste verfügbare Windows-Plattform definiert.
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||||
|
||||
@ -1,5 +1,5 @@
|
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// Microsoft Visual C++ generated resource script.
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
#pragma code_page(65001) // UTF-8
|
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#include "resource.h"
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||||
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
// dllmain.cpp : Definiert den Einstiegspunkt für die DLL-Anwendung.
|
||||
#include "stdafx.h"
|
||||
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
// Microsoft Visual C++ generated resource script.
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
#pragma code_page(65001) // UTF-8
|
||||
#include "resource.h"
|
||||
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
// Microsoft Visual C++ generated resource script.
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
#pragma code_page(65001) // UTF-8
|
||||
#include "resource.h"
|
||||
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
// Microsoft Visual C++ generated resource script.
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
#pragma code_page(65001) // UTF-8
|
||||
#include "resource.h"
|
||||
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
// np3_de_de.cpp: Definiert die exportierten Funktionen für die DLL-Anwendung.
|
||||
//
|
||||
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
// Microsoft Visual C++ generated resource script.
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
#pragma code_page(65001) // UTF-8
|
||||
#include "resource.h"
|
||||
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
// stdafx.cpp : Quelldatei, die nur die Standard-Includes einbindet.
|
||||
// np3_de_de.pch ist der vorkompilierte Header.
|
||||
// stdafx.obj enthält die vorkompilierten Typinformationen.
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
// stdafx.h: Includedatei für Standardsystem-Includedateien
|
||||
// oder häufig verwendete projektspezifische Includedateien,
|
||||
// die nur in unregelmäßigen Abständen geändert werden.
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
// Microsoft Visual C++ generated resource script.
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
#pragma code_page(65001) // UTF-8
|
||||
#include "resource.h"
|
||||
|
||||
|
||||
@ -1,3 +1,4 @@
|
||||
// encoding: UTF-8
|
||||
#pragma once
|
||||
|
||||
// Durch Einbeziehen von"SDKDDKVer.h" wird die höchste verfügbare Windows-Plattform definiert.
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
// Microsoft Visual C++ generated resource script.
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
#pragma code_page(65001) // UTF-8
|
||||
#include "resource.h"
|
||||
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
// dllmain.cpp : Definiert den Einstiegspunkt für die DLL-Anwendung.
|
||||
#include "stdafx.h"
|
||||
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
// Microsoft Visual C++ generated resource script.
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
#pragma code_page(65001) // UTF-8
|
||||
#include "resource.h"
|
||||
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
// Microsoft Visual C++ generated resource script.
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
#pragma code_page(65001) // UTF-8
|
||||
#include "resource.h"
|
||||
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
// Microsoft Visual C++ generated resource script.
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
#pragma code_page(65001) // UTF-8
|
||||
#include "resource.h"
|
||||
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
// np3_en_gb.cpp: Definiert die exportierten Funktionen für die DLL-Anwendung.
|
||||
//
|
||||
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
// Microsoft Visual C++ generated resource script.
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
#pragma code_page(65001) // UTF-8
|
||||
#include "resource.h"
|
||||
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
// stdafx.cpp : Quelldatei, die nur die Standard-Includes einbindet.
|
||||
// np3_en_gb.pch ist der vorkompilierte Header.
|
||||
// stdafx.obj enthält die vorkompilierten Typinformationen.
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
// stdafx.h: Includedatei für Standardsystem-Includedateien
|
||||
// oder häufig verwendete projektspezifische Includedateien,
|
||||
// die nur in unregelmäßigen Abständen geändert werden.
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
// Microsoft Visual C++ generated resource script.
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
#pragma code_page(65001) // UTF-8
|
||||
#include "resource.h"
|
||||
|
||||
|
||||
@ -1,3 +1,4 @@
|
||||
// encoding: UTF-8
|
||||
#pragma once
|
||||
|
||||
// Durch Einbeziehen von"SDKDDKVer.h" wird die höchste verfügbare Windows-Plattform definiert.
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
// Microsoft Visual C++ generated resource script.
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
#pragma code_page(65001) // UTF-8
|
||||
#include "resource.h"
|
||||
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
// dllmain.cpp : Definiert den Einstiegspunkt für die DLL-Anwendung.
|
||||
#include "stdafx.h"
|
||||
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
// Microsoft Visual C++ generated resource script.
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
#pragma code_page(65001) // UTF-8
|
||||
#include "resource.h"
|
||||
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
// Microsoft Visual C++ generated resource script.
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
#pragma code_page(65001) // UTF-8
|
||||
#include "resource.h"
|
||||
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
// Microsoft Visual C++ generated resource script.
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
#pragma code_page(65001) // UTF-8
|
||||
#include "resource.h"
|
||||
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
// np3_en_us.cpp: Definiert die exportierten Funktionen für die DLL-Anwendung.
|
||||
//
|
||||
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
// Microsoft Visual C++ generated resource script.
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
#pragma code_page(65001) // UTF-8
|
||||
#include "resource.h"
|
||||
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
// stdafx.cpp : Quelldatei, die nur die Standard-Includes einbindet.
|
||||
// np3_en_us.pch ist der vorkompilierte Header.
|
||||
// stdafx.obj enthält die vorkompilierten Typinformationen.
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
// stdafx.h: Includedatei für Standardsystem-Includedateien
|
||||
// oder häufig verwendete projektspezifische Includedateien,
|
||||
// die nur in unregelmäßigen Abständen geändert werden.
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
// Microsoft Visual C++ generated resource script.
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
#pragma code_page(65001) // UTF-8
|
||||
#include "resource.h"
|
||||
|
||||
|
||||
@ -1,3 +1,4 @@
|
||||
// encoding: UTF-8
|
||||
#pragma once
|
||||
|
||||
// Durch Einbeziehen von"SDKDDKVer.h" wird die höchste verfügbare Windows-Plattform definiert.
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
// Microsoft Visual C++ generated resource script.
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
#pragma code_page(65001) // UTF-8
|
||||
#include "resource.h"
|
||||
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
// dllmain.cpp : Definiert den Einstiegspunkt für die DLL-Anwendung.
|
||||
#include "stdafx.h"
|
||||
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
// Microsoft Visual C++ generated resource script.
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
#pragma code_page(65001) // UTF-8
|
||||
#include "resource.h"
|
||||
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
// Microsoft Visual C++ generated resource script.
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
#pragma code_page(65001) // UTF-8
|
||||
#include "resource.h"
|
||||
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
// Microsoft Visual C++ generated resource script.
|
||||
// encoding: UTF8
|
||||
// encoding: UTF-8
|
||||
#pragma code_page(65001) // UTF-8
|
||||
#include "resource.h"
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user